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chore(Core): Remove unnecessary slang Cosmetic (#9325)
* Remove unnecessary slang Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either. * Further Clean Up Removed Profanity * sensible grammar correction * More ZOMG! removal
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@@ -1696,7 +1696,7 @@ namespace lfg
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{
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if (Player* player = ObjectAccessor::FindPlayer(*it))
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{
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if (player->GetGroup() != grp) // pussywizard: could not add because group was full (some shitness happened)
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if (player->GetGroup() != grp) // pussywizard: could not add because group was full
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continue;
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// Add the cooldown spell if queued for a random dungeon
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@@ -319,7 +319,7 @@ namespace lfg
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{
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if (itRoles->first == itPlayer->first)
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{
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// pussywizard: LFG ZOMG! this means that this player was in two different LfgQueueData (in QueueDataStore), and at least one of them is a group guid, because we do checks so there aren't 2 same guids in current CHECK
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// pussywizard: LFG this means that this player was in two different LfgQueueData (in QueueDataStore), and at least one of them is a group guid, because we do checks so there aren't 2 same guids in current CHECK
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//LOG_ERROR("lfg", "LFGQueue::CheckCompatibility: ERROR! Player multiple times in queue! [%s]", itRoles->first.ToString().c_str());
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break;
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}
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