Rewrote a huge chunk of the module. It will now use sWorld->setRate to handle bonuses instead of a what feels like a hacky way of doing it. It also supports giving a bonus to money looted and gained from quests.
I renamed the recruit a friend module to refer a friend. Changed the config options to fit the module.
Changed the name of the config file.
Changed the default value to 2 since it makes more sense.
Added the script taken directly from the old assistant code.