Send the player a message on login if the weekend bonus is active

This commit is contained in:
Revision
2025-02-22 16:54:21 +01:00
parent 99f2aa39a7
commit 5a51516091
3 changed files with 16 additions and 2 deletions

View File

@@ -1,6 +1,6 @@
#include "mod_weekendbonus.h"
WeekendBonus::WeekendBonus() : WorldScript("WeekendBonusWorldScript") {}
WeekendBonus::WeekendBonus() : PlayerScript("WeekendBonusPlayerScript"), WorldScript("WeekendBonusWorldScript") {}
void Addmod_weekendbonusScripts()
{

View File

@@ -14,11 +14,14 @@ enum Day
SATURDAY
};
class WeekendBonus : public WorldScript
class WeekendBonus : public PlayerScript, WorldScript
{
public:
WeekendBonus();
// PlayerScript
void OnPlayerLogin(Player* /*player*/) override;
// WorldScript
void OnAfterConfigLoad(bool /*reload*/) override;
void OnStartup() override;

View File

@@ -0,0 +1,11 @@
#include "Chat.h"
#include "mod_weekendbonus.h"
void WeekendBonus::OnPlayerLogin(Player* player)
{
if ((localtime(&LocalTime)->tm_wday == Day::FRIDAY && localtime(&LocalTime)->tm_hour >= 18) || localtime(&LocalTime)->tm_wday == Day::SATURDAY || localtime(&LocalTime)->tm_wday == Day::SUNDAY)
{
ChatHandler(player->GetSession()).SendSysMessage("The weekend bonus is active, granting you bonuses!");
}
}