Files
mod-playerbots/src/strategy/raids/eyeofeternity/RaidEoEStrategy.h
2024-12-03 21:13:28 +11:00

18 lines
499 B
C++

#ifndef _PLAYERBOT_RAIDEOESTRATEGY_H
#define _PLAYERBOT_RAIDEOESTRATEGY_H
#include "AiObjectContext.h"
#include "Multiplier.h"
#include "Strategy.h"
class RaidEoEStrategy : public Strategy
{
public:
RaidEoEStrategy(PlayerbotAI* ai) : Strategy(ai) {}
virtual std::string const getName() override { return "wotlk-eoe"; }
virtual void InitTriggers(std::vector<TriggerNode*> &triggers) override;
virtual void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
};
#endif