mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-14 01:19:08 +00:00
42 lines
995 B
C++
42 lines
995 B
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
|
|
* and/or modify it under version 2 of the License, or (at your option), any later version.
|
|
*/
|
|
|
|
#ifndef _PLAYERBOT_THREATVALUES_H
|
|
#define _PLAYERBOT_THREATVALUES_H
|
|
|
|
#include "NamedObjectContext.h"
|
|
#include "Value.h"
|
|
|
|
class PlayerbotAI;
|
|
class Unit;
|
|
|
|
class ThreatValue : public Uint8CalculatedValue, public Qualified
|
|
{
|
|
public:
|
|
ThreatValue(PlayerbotAI* botAI, std::string const name = "threat") : Uint8CalculatedValue(botAI, name) {}
|
|
|
|
uint8 Calculate() override;
|
|
|
|
protected:
|
|
uint8 Calculate(Unit* target);
|
|
};
|
|
|
|
class NeglectThreatResetValue : public ManualSetValue<bool>
|
|
{
|
|
public:
|
|
NeglectThreatResetValue(PlayerbotAI* ai, bool defaultValue = false, std::string name = "neglect threat")
|
|
: ManualSetValue<bool>(ai, defaultValue, name)
|
|
{
|
|
}
|
|
virtual bool Get()
|
|
{
|
|
bool ret = value;
|
|
Reset();
|
|
return ret;
|
|
}
|
|
};
|
|
|
|
#endif
|