Files
mod-playerbots/src/strategy/values/NearestAdsValue.h
2024-08-04 10:23:36 +08:00

27 lines
678 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_NEARESTADSVALUE_H
#define _PLAYERBOT_NEARESTADSVALUE_H
#include "PlayerbotAIConfig.h"
#include "PossibleTargetsValue.h"
class PlayerbotAI;
class NearestAddsValue : public PossibleTargetsValue
{
public:
NearestAddsValue(PlayerbotAI* botAI, float range = sPlayerbotAIConfig->tooCloseDistance)
: PossibleTargetsValue(botAI, "nearest adds", range, true)
{
}
protected:
bool AcceptUnit(Unit* unit) override;
};
#endif