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https://github.com/mod-playerbots/mod-playerbots.git
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25 lines
677 B
C++
25 lines
677 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "IsBehindValue.h"
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#include <cmath>
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#include "Playerbots.h"
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bool IsBehindValue::Calculate()
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{
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Unit* target = AI_VALUE(Unit*, qualifier);
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if (!target)
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return false;
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float targetOrientation = target->GetOrientation();
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float deltaAngle = Position::NormalizeOrientation(targetOrientation - target->GetAngle(bot));
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if (deltaAngle > M_PI)
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deltaAngle -= 2.0f * M_PI; // -PI..PI
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return fabs(deltaAngle) > M_PI_2;
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}
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