Files
mod-playerbots/src/Ai/Base/Strategy/StayStrategy.cpp

40 lines
885 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "StayStrategy.h"
#include "Playerbots.h"
void StayStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(
new TriggerNode(
"return to stay position",
{
NextAction("return to stay position", ACTION_MOVE)
}
)
);
}
std::vector<NextAction> StayStrategy::getDefaultActions()
{
return {
NextAction("stay", 1.0f)
};
}
void SitStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(
new TriggerNode(
"sit",
{
NextAction("sit", 1.5f)
}
)
);
}