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https://github.com/mod-playerbots/mod-playerbots.git
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40 lines
885 B
C++
40 lines
885 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "StayStrategy.h"
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#include "Playerbots.h"
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void StayStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(
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new TriggerNode(
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"return to stay position",
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{
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NextAction("return to stay position", ACTION_MOVE)
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}
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)
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);
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}
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std::vector<NextAction> StayStrategy::getDefaultActions()
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{
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return {
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NextAction("stay", 1.0f)
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};
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}
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void SitStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(
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new TriggerNode(
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"sit",
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{
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NextAction("sit", 1.5f)
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}
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)
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);
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}
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