Files
mod-playerbots/src/strategy/druid/MeleeDruidStrategy.cpp
2022-03-12 22:27:09 +01:00

26 lines
852 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "MeleeDruidStrategy.h"
#include "Playerbots.h"
MeleeDruidStrategy::MeleeDruidStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI)
{
}
NextAction** MeleeDruidStrategy::getDefaultActions()
{
return NextAction::array(0,
new NextAction("faerie fire", ACTION_NORMAL + 1),
new NextAction("melee", ACTION_NORMAL),
nullptr);
}
void MeleeDruidStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("omen of clarity", NextAction::array(0, new NextAction("omen of clarity", ACTION_HIGH + 9), nullptr)));
CombatStrategy::InitTriggers(triggers);
}