Files
mod-playerbots/src/strategy/generic/GuildStrategy.cpp
2024-08-04 10:23:36 +08:00

23 lines
1.0 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "GuildStrategy.h"
#include "Playerbots.h"
void GuildStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(
new TriggerNode("often", NextAction::array(0, new NextAction("offer petition nearby", 4.0f), nullptr)));
triggers.push_back(
new TriggerNode("often", NextAction::array(0, new NextAction("guild manage nearby", 4.0f), nullptr)));
triggers.push_back(
new TriggerNode("petition signed", NextAction::array(0, new NextAction("turn in petition", 10.0f), nullptr)));
triggers.push_back(
new TriggerNode("buy tabard", NextAction::array(0, new NextAction("buy tabard", 10.0f), nullptr)));
triggers.push_back(
new TriggerNode("leave large guild", NextAction::array(0, new NextAction("guild leave", 4.0f), nullptr)));
}