Files
mod-playerbots/src/strategy/mage/MageActions.cpp
2025-01-04 21:24:12 +08:00

24 lines
825 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "MageActions.h"
#include "Playerbots.h"
#include "ServerFacade.h"
Value<Unit*>* CastPolymorphAction::GetTargetValue() { return context->GetValue<Unit*>("cc target", getName()); }
bool CastFrostNovaAction::isUseful()
{
return sServerFacade->IsDistanceLessOrEqualThan(AI_VALUE2(float, "distance", GetTargetName()), 10.f);
}
bool CastConeOfColdAction::isUseful()
{
bool facingTarget = AI_VALUE2(bool, "facing", "current target");
bool targetClose = sServerFacade->IsDistanceLessOrEqualThan(AI_VALUE2(float, "distance", GetTargetName()), 10.f);
return facingTarget && targetClose;
}