Files
mod-playerbots/src/strategy/values/IsMovingValue.cpp
2024-08-04 10:23:36 +08:00

29 lines
633 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "IsMovingValue.h"
#include "Playerbots.h"
bool IsMovingValue::Calculate()
{
Unit* target = AI_VALUE(Unit*, qualifier);
if (!target)
return false;
return target->isMoving();
}
bool IsSwimmingValue::Calculate()
{
Unit* target = AI_VALUE(Unit*, qualifier);
if (!target)
return false;
return target->IsUnderWater() || (target->IsInWater() && target->CanSwim());
}