Files
mod-playerbots/src/strategy/hunter/HunterBuffStrategies.cpp
2023-05-29 11:45:18 +08:00

28 lines
1.3 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "HunterBuffStrategies.h"
#include "Playerbots.h"
void HunterBuffDpsStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("aspect of the hawk", NextAction::array(0, new NextAction("aspect of the dragonhawk", 90.0f), nullptr)));
triggers.push_back(new TriggerNode("aspect of the hawk", NextAction::array(0, new NextAction("aspect of the hawk", 90.0f), nullptr)));
}
void HunterNatureResistanceStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("aspect of the wild", NextAction::array(0, new NextAction("aspect of the wild", 90.0f), nullptr)));
}
void HunterBuffSpeedStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("aspect of the pack", NextAction::array(0, new NextAction("aspect of the pack", 10.0f), nullptr)));
}
void HunterBuffManaStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("aspect of the viper", NextAction::array(0, new NextAction("aspect of the viper", 10.0f), nullptr)));
}