Files
mod-playerbots/src/strategy/generic/QuestStrategies.h
2024-08-04 10:23:36 +08:00

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1023 B
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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_QUESTSTRATEGIES_H
#define _PLAYERBOT_QUESTSTRATEGIES_H
#include "PassTroughStrategy.h"
class PlayerbotAI;
class QuestStrategy : public PassTroughStrategy
{
public:
QuestStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
};
class DefaultQuestStrategy : public QuestStrategy
{
public:
DefaultQuestStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "quest"; }
};
class AcceptAllQuestsStrategy : public QuestStrategy
{
public:
AcceptAllQuestsStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "accept all quests"; }
};
#endif