Files
mod-playerbots/src/strategy/generic/RacialsStrategy.cpp
2024-08-14 18:37:21 +08:00

46 lines
1.6 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "RacialsStrategy.h"
#include "Playerbots.h"
class RacialsStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
{
public:
RacialsStrategyActionNodeFactory() { creators["lifeblood"] = &lifeblood; }
private:
static ActionNode* lifeblood(PlayerbotAI* botAI)
{
return new ActionNode("lifeblood",
/*P*/ nullptr,
/*A*/ NextAction::array(0, new NextAction("gift of the naaru"), nullptr),
/*C*/ nullptr);
}
};
void RacialsStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(
new TriggerNode("low health", NextAction::array(0, new NextAction("lifeblood", ACTION_NORMAL + 5), nullptr)));
triggers.push_back(
new TriggerNode("medium aoe", NextAction::array(0, new NextAction("war stomp", ACTION_NORMAL + 5), nullptr)));
triggers.push_back(new TriggerNode(
"low mana", NextAction::array(0, new NextAction("arcane torrent", ACTION_NORMAL + 5), nullptr)));
triggers.push_back(new TriggerNode(
"generic boost", NextAction::array(0, new NextAction("blood fury", ACTION_NORMAL + 5),
new NextAction("berserking", ACTION_NORMAL + 5),
new NextAction("use trinket", ACTION_NORMAL + 4),
nullptr)));
}
RacialsStrategy::RacialsStrategy(PlayerbotAI* botAI) : Strategy(botAI)
{
actionNodeFactories.Add(new RacialsStrategyActionNodeFactory());
}