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https://github.com/mod-playerbots/mod-playerbots.git
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29 lines
909 B
C++
29 lines
909 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "PartyMemberToDispel.h"
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#include "Playerbots.h"
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class PartyMemberToDispelPredicate : public FindPlayerPredicate, public PlayerbotAIAware
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{
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public:
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PartyMemberToDispelPredicate(PlayerbotAI* botAI, uint32 dispelType) : PlayerbotAIAware(botAI), FindPlayerPredicate(), dispelType(dispelType) { }
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bool Check(Unit* unit) override
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{
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return unit->IsAlive() && botAI->HasAuraToDispel(unit, dispelType);
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}
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private:
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uint32 dispelType;
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};
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Unit* PartyMemberToDispel::Calculate()
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{
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uint32 dispelType = atoi(qualifier.c_str());
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PartyMemberToDispelPredicate predicate(botAI, dispelType);
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return FindPartyMember(predicate);
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}
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