/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "PartyMemberToDispel.h" #include "Playerbots.h" class PartyMemberToDispelPredicate : public FindPlayerPredicate, public PlayerbotAIAware { public: PartyMemberToDispelPredicate(PlayerbotAI* botAI, uint32 dispelType) : PlayerbotAIAware(botAI), FindPlayerPredicate(), dispelType(dispelType) { } bool Check(Unit* unit) override { return unit->IsAlive() && botAI->HasAuraToDispel(unit, dispelType); } private: uint32 dispelType; }; Unit* PartyMemberToDispel::Calculate() { uint32 dispelType = atoi(qualifier.c_str()); PartyMemberToDispelPredicate predicate(botAI, dispelType); return FindPartyMember(predicate); }