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https://github.com/mod-playerbots/mod-playerbots.git
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26 lines
662 B
C++
26 lines
662 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_PASSTHROUGHSTRATEGY_H
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#define _PLAYERBOT_PASSTHROUGHSTRATEGY_H
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#include "Strategy.h"
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class PlayerbotAI;
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class PassTroughStrategy : public Strategy
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{
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public:
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PassTroughStrategy(PlayerbotAI* botAI, float relevance = 100.0f) : Strategy(botAI), relevance(relevance) {}
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void InitTriggers(std::vector<TriggerNode*>& triggers) override;
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protected:
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std::vector<std::string> supported;
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float relevance;
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};
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#endif
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