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https://github.com/mod-playerbots/mod-playerbots.git
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36 lines
959 B
C++
36 lines
959 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_USEMEETINGSTONEACTION_H
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#define _PLAYERBOT_USEMEETINGSTONEACTION_H
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#include "MovementActions.h"
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class Player;
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class PlayerbotAI;
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class SummonAction : public MovementAction
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{
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public:
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SummonAction(PlayerbotAI* botAI, std::string const name = "summon") : MovementAction(botAI, name) {}
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bool Execute(Event event) override;
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protected:
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bool Teleport(Player* summoner, Player* player);
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bool SummonUsingGos(Player* summoner, Player* player);
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bool SummonUsingNpcs(Player* summoner, Player* player);
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};
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class UseMeetingStoneAction : public SummonAction
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{
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public:
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UseMeetingStoneAction(PlayerbotAI* botAI) : SummonAction(botAI, "use meeting stone") {}
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bool Execute(Event event) override;
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};
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#endif
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