Files
mod-playerbots/src/strategy/values/NewPlayerNearbyValue.cpp
2024-08-04 10:23:36 +08:00

22 lines
732 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "NewPlayerNearbyValue.h"
#include "Playerbots.h"
ObjectGuid NewPlayerNearbyValue::Calculate()
{
GuidVector players = botAI->GetAiObjectContext()->GetValue<GuidVector>("nearest friendly players")->Get();
GuidSet& alreadySeenPlayers = botAI->GetAiObjectContext()->GetValue<GuidSet&>("already seen players")->Get();
for (ObjectGuid const guid : players)
{
if (alreadySeenPlayers.find(guid) == alreadySeenPlayers.end())
return guid;
}
return ObjectGuid::Empty;
}