Files
mod-playerbots/src/strategy/actions/SeeSpellAction.h
2024-08-04 10:23:36 +08:00

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C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_SEESPELLACTION_H
#define _PLAYERBOT_SEESPELLACTION_H
#include "MovementActions.h"
class Creature;
class Player;
class PlayerbotAI;
class WorldPosition;
class SeeSpellAction : public MovementAction
{
public:
SeeSpellAction(PlayerbotAI* botAI, std::string const name = "see spell") : MovementAction(botAI, name) {}
bool Execute(Event event) override;
bool SelectSpell(WorldPosition& spellPosition);
bool MoveSpell(WorldPosition& spellPosition);
virtual bool MoveToSpell(WorldPosition& spellPosition, bool inFormation = true);
void SetFormationOffset(WorldPosition& spellPosition);
private:
Creature* CreateWps(Player* wpOwner, float x, float y, float z, float o, uint32 entry, Creature* lastWp,
bool important = false);
};
#endif