Files
mod-playerbots/src/strategy/raids/ulduar/RaidUlduarStrategy.cpp
2024-08-19 19:30:04 +08:00

22 lines
692 B
C++

#include "RaidUlduarStrategy.h"
#include "RaidUlduarMultipliers.h"
void RaidUlduarStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
// Flame Leviathan
triggers.push_back(new TriggerNode(
"flame leviathan vehicle near",
NextAction::array(0, new NextAction("flame leviathan enter vehicle", ACTION_RAID + 2), nullptr)));
triggers.push_back(new TriggerNode(
"flame leviathan on vehicle",
NextAction::array(0, new NextAction("flame leviathan vehicle", ACTION_RAID + 1), nullptr)));
}
void RaidUlduarStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)
{
multipliers.push_back(new FlameLeviathanMultiplier(botAI));
}