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mod-playerbots/src/strategy/rogue/GenericRogueNonCombatStrategy.h
2024-12-14 16:23:13 +08:00

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_GENERICROGUENONCOMBATSTRATEGY_H
#define _PLAYERBOT_GENERICROGUENONCOMBATSTRATEGY_H
#include "NonCombatStrategy.h"
class PlayerbotAI;
class GenericRogueNonCombatStrategy : public NonCombatStrategy
{
public:
GenericRogueNonCombatStrategy(PlayerbotAI* botAI);
std::string const getName() override { return "nc"; }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
};
#endif