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16 lines
462 B
C++
16 lines
462 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "GenericActions.h"
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#include "Playerbots.h"
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bool MeleeAction::isUseful()
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{
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// do not allow if can't attack from vehicle
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if (botAI->IsInVehicle() && !botAI->IsInVehicle(false, false, true))
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return false;
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return true;
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}
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