/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. */ #include "GenericActions.h" #include "Playerbots.h" bool MeleeAction::isUseful() { // do not allow if can't attack from vehicle if (botAI->IsInVehicle() && !botAI->IsInVehicle(false, false, true)) return false; return true; }