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https://github.com/mod-playerbots/mod-playerbots.git
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26 lines
665 B
C++
26 lines
665 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "ActiveSpellValue.h"
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#include "Playerbots.h"
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uint32 ActiveSpellValue::Calculate()
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{
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Player* bot = botAI->GetBot();
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for (uint8 type = CURRENT_MELEE_SPELL; type <= CURRENT_CHANNELED_SPELL; ++type)
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{
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if (Spell* spell = bot->GetCurrentSpell((CurrentSpellTypes)type))
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{
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if (spell->m_spellInfo)
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{
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return spell->m_spellInfo->Id;
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}
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}
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}
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return 0;
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}
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