Files
mod-playerbots/src/strategy/actions/AutoLearnSpellAction.h
2024-08-04 10:23:36 +08:00

36 lines
989 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_AUTOLEARNSPELLACTION_H
#define _PLAYERBOT_AUTOLEARNSPELLACTION_H
#include "Action.h"
class PlayerbotAI;
class AutoLearnSpellAction : public Action
{
public:
AutoLearnSpellAction(PlayerbotAI* botAI, std::string const name = "auto learn spell") : Action(botAI, name) {}
bool Execute(Event event);
private:
void LearnSpells(std::ostringstream* out);
void LearnTrainerSpells(std::ostringstream* out);
void LearnQuestSpells(std::ostringstream* out);
void LearnSpell(uint32 spellId, std::ostringstream* out);
};
class AutoUpgradeEquipAction : public Action
{
public:
AutoUpgradeEquipAction(PlayerbotAI* botAI, std::string const name = "auto upgrade equip") : Action(botAI, name) {}
bool Execute(Event event);
};
#endif