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https://github.com/mod-playerbots/mod-playerbots.git
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24 lines
994 B
C++
24 lines
994 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "UseFoodStrategy.h"
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#include "PlayerbotAIConfig.h"
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#include "Playerbots.h"
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void UseFoodStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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Strategy::InitTriggers(triggers);
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if (sPlayerbotAIConfig->freeFood)
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triggers.push_back(new TriggerNode("medium health", NextAction::array(0, new NextAction("food", 3.0f), nullptr)));
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else
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triggers.push_back(new TriggerNode("low health", NextAction::array(0, new NextAction("food", 3.0f), nullptr)));
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if (sPlayerbotAIConfig->freeFood)
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triggers.push_back(new TriggerNode("high mana", NextAction::array(0, new NextAction("drink", 3.0f), nullptr)));
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else
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triggers.push_back(new TriggerNode("low mana", NextAction::array(0, new NextAction("drink", 3.0f), nullptr)));
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}
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