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https://github.com/mod-playerbots/mod-playerbots.git
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25 lines
800 B
C++
25 lines
800 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "MeleeCombatStrategy.h"
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#include "Playerbots.h"
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void MeleeCombatStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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CombatStrategy::InitTriggers(triggers);
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triggers.push_back(new TriggerNode(
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"enemy out of melee", { NextAction("reach melee", ACTION_HIGH + 1) }));
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}
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void SetBehindCombatStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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CombatStrategy::InitTriggers(triggers);
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triggers.push_back(new TriggerNode("not behind target",
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{ NextAction("set behind", ACTION_MOVE + 7) }));
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}
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