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Author SHA1 Message Date
bash
9a5f067ac0 Added intelliJ project folder on exclusion list 2025-10-24 11:26:29 +02:00

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@@ -1769,6 +1769,80 @@ bool PlayerbotAI::IsCombo(Player* player)
(player->getClass() == CLASS_DRUID && player->HasAura(768)); // cat druid
}
bool PlayerbotAI::IsRangedDps(Player* player, bool bySpec) { return IsRanged(player, bySpec) && IsDps(player, bySpec); }
bool PlayerbotAI::IsHealAssistantOfIndex(Player* player, int index)
{
Group* group = player->GetGroup();
if (!group)
{
return false;
}
int counter = 0;
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (!member)
{
continue;
}
if (IsHeal(member)) // Check if the member is a healer
{
bool isAssistant = group->IsAssistant(member->GetGUID());
// Check if the index matches for both assistant and non-assistant healers
if ((isAssistant && index == counter) || (!isAssistant && index == counter))
{
return player == member;
}
counter++;
}
}
return false;
}
bool PlayerbotAI::IsRangedDpsAssistantOfIndex(Player* player, int index)
{
Group* group = player->GetGroup();
if (!group)
{
return false;
}
int counter = 0;
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (!member)
{
continue;
}
if (IsRangedDps(member)) // Check if the member is a ranged DPS
{
bool isAssistant = group->IsAssistant(member->GetGUID());
// Check the index for both assistant and non-assistant ranges
if ((isAssistant && index == counter) || (!isAssistant && index == counter))
{
return player == member;
}
counter++;
}
}
return false;
}
bool PlayerbotAI::HasAggro(Unit* unit)
{
if (!unit)
@@ -2112,6 +2186,7 @@ bool PlayerbotAI::IsMainTank(Player* player)
}
ObjectGuid mainTank = ObjectGuid();
Group::MemberSlotList const& slots = group->GetMemberSlots();
for (Group::member_citerator itr = slots.begin(); itr != slots.end(); ++itr)
{
@@ -2223,109 +2298,50 @@ uint32 PlayerbotAI::GetGroupTankNum(Player* player)
return result;
}
bool PlayerbotAI::IsHealAssistantOfIndex(Player* player, int index)
{
Group* group = player->GetGroup();
if (!group)
return false;
Group::MemberSlotList const& slots = group->GetMemberSlots();
int counter = 0;
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (member && group->IsAssistant(member->GetGUID()) && IsHeal(member))
{
if (index == counter)
return player == member;
counter++;
}
}
// Non-assistants
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (member && !group->IsAssistant(member->GetGUID()) && IsHeal(member))
{
if (index == counter)
return player == member;
counter++;
}
}
return false;
}
bool PlayerbotAI::IsRangedDps(Player* player, bool bySpec) { return IsRanged(player, bySpec) && IsDps(player, bySpec); }
bool PlayerbotAI::IsRangedDpsAssistantOfIndex(Player* player, int index)
{
Group* group = player->GetGroup();
if (!group)
return false;
Group::MemberSlotList const& slots = group->GetMemberSlots();
int counter = 0;
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (member && group->IsAssistant(member->GetGUID()) && IsRangedDps(member))
{
if (index == counter)
return player == member;
counter++;
}
}
// Non-assistants
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (member && !group->IsAssistant(member->GetGUID()) && IsRangedDps(member))
{
if (index == counter)
return player == member;
counter++;
}
}
return false;
}
bool PlayerbotAI::IsAssistTank(Player* player) { return IsTank(player) && !IsMainTank(player); }
bool PlayerbotAI::IsAssistTankOfIndex(Player* player, int index)
{
Group* group = player->GetGroup();
if (!group)
{
return false;
Group::MemberSlotList const& slots = group->GetMemberSlots();
}
int counter = 0;
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (member && group->IsAssistant(member->GetGUID()) && IsAssistTank(member))
if (!member)
{
continue;
}
if (group->IsAssistant(member->GetGUID()) && IsAssistTank(member))
{
if (index == counter)
{
return player == member;
}
counter++;
}
}
// Non-assistants
// not enough
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
{
Player* member = ref->GetSource();
if (member && !group->IsAssistant(member->GetGUID()) && IsAssistTank(member))
if (!member)
{
continue;
}
if (!group->IsAssistant(member->GetGUID()) && IsAssistTank(member))
{
if (index == counter)
{
return player == member;
}
counter++;
}
}