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Dungeon code cleanup
Consistent code, easier to read logic flow and some missing nullptr checks
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@@ -8,8 +8,6 @@
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#include "Playerbots.h"
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#include "VioletHoldTriggers.h"
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// const Position NOVOS_PARTY_POSITION = Position(-378.852f, -760.349f, 28.587f);
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class AttackErekemAction : public AttackAction
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{
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public:
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