set ammo, fix enchantment

This commit is contained in:
Yunfan Li
2023-08-08 17:26:40 +08:00
parent aea611adc4
commit c335eb8e14
2 changed files with 6 additions and 9 deletions

View File

@@ -2154,18 +2154,15 @@ void PlayerbotFactory::InitAmmo()
return;
uint32 entry = sRandomItemMgr->GetAmmo(level, subClass);
uint32 count = bot->GetItemCount(entry) / 200;
uint32 maxCount = 5 + level / 10;
uint32 count = bot->GetItemCount(entry);
uint32 maxCount = 10000;
if (count < maxCount)
if (count < maxCount / 2)
{
for (uint32 i = 0; i < maxCount - count; i++)
{
if (Item* newItem = StoreNewItemInInventorySlot(bot, entry, 200))
newItem->AddToUpdateQueueOf(bot);
if (Item* newItem = StoreNewItemInInventorySlot(bot, entry, maxCount / 2)) {
newItem->AddToUpdateQueueOf(bot);
}
}
bot->SetAmmo(entry);
}