[Configuration] Make some configs deprecated

This commit is contained in:
Yunfan Li
2024-07-09 17:32:13 +08:00
parent ff7b58082d
commit bd94343738
3 changed files with 83 additions and 78 deletions

View File

@@ -21,18 +21,9 @@ AiPlayerbot.BotAutologin = 0
# Default: 0 (disabled)
AiPlayerbot.AllowPlayerBots = 0
# Guild Task system
AiPlayerbot.EnableGuildTasks = 0
# Enable LFG for random bots
AiPlayerbot.RandomBotJoinLfg = 1
# Enable dungeon suggestions for random bots
AiPlayerbot.RandomBotSuggestDungeons = 1
# Enable dungeon suggestions in lower case randomly
AiPlayerbot.SuggestDungeonsInLowerCaseRandomly = 0
# Enable BG/Arena for random Bots
AiPlayerbot.RandomBotJoinBG = 1
@@ -60,12 +51,6 @@ AiPlayerbot.RotationPoolSize = 500
AiPlayerbot.RandomBotAccountPrefix = "rndbot"
AiPlayerbot.RandomBotAccountCount = 200
# Random bot guild count
AiPlayerbot.RandomBotGuildCount = 20
# Delete all random bot guilds
AiPlayerbot.DeleteRandomBotGuilds = 0
# Random bot arena team count
AiPlayerbot.RandomBotArenaTeamCount = 20
@@ -78,18 +63,6 @@ AiPlayerbot.RandomGearLoweringChance = 0
# Chance random bot has max level on first randomize (default 0.15)
AiPlayerbot.RandomBotMaxLevelChance = 0.15
# Chance bot chooses RPG (Teleport to random camp for their level) instead of grinding
AiPlayerbot.RandomBotRpgChance = 0.20 #unused now
# Set randombots movement speed to walking anywhere
AiPlayerbot.RandombotsWalkingRPG = 0
# Set randombots movement speed to walking only inside buildings
AiPlayerbot.RandombotsWalkingRPG.InDoors = 0
# Bots greet to the players
AiPlayerbot.EnableGreet = 0
# Bots will be summoned to player when accept group invitation
AiPlayerbot.SummonWhenGroup = 1
@@ -116,10 +89,6 @@ AiPlayerbot.KillXPRate = 1
# Need to reset rndbot after changing the setting (.playerbot rndbot reset)
AiPlayerbot.DisableDeathKnightLogin = 0
# Specify percent of active bots
# The default is 10. With 10% of all bots going active or inactive each minute.
AiPlayerbot.BotActiveAlone = 100
# Set minimum level of randombots where gets enchants on items (Maxlevel + 1 to disable)
# Default: 60
AiPlayerbot.MinEnchantingBotLevel = 60
@@ -296,7 +265,7 @@ AiPlayerbot.ReactDelay = 100
AiPlayerbot.PassiveDelay = 10000
# Minimum delay between repeating actions (chat messages, emotes etc)
AiPlayerbot.RepeatDelay = 5000
AiPlayerbot.RepeatDelay = 2000
# Delay timers
AiPlayerbot.ErrorDelay = 100
@@ -352,10 +321,6 @@ AiPlayerbot.AutoAvoidAoe = 1
# Default: 1 (enable)
AiPlayerbot.TellWhenAvoidAoe = 1
# Premade spell to avoid (undetected spells)
# spellid-radius, ...
AiPlayerbot.PremadeAvoidAoe = 62234-4
# Random bot default strategies (applied after defaults)
AiPlayerbot.RandomBotCombatStrategies = "+dps,+dps assist,-threat"
# AiPlayerbot.RandomBotNonCombatStrategies = "+grind,+loot,+rpg,+custom::say"
@@ -363,27 +328,6 @@ AiPlayerbot.RandomBotNonCombatStrategies = ""
AiPlayerbot.CombatStrategies = ""
AiPlayerbot.NonCombatStrategies = ""
# How often tasks are changed
AiPlayerbot.MinGuildTaskChangeTime = 172800
AiPlayerbot.MaxGuildTaskChangeTime = 432000
# Mail spam interval
AiPlayerbot.MinGuildTaskAdvertisementTime = 300
AiPlayerbot.MaxGuildTaskAdvertisementTime = 28800
# Delay before reward is sent
AiPlayerbot.MinGuildTaskRewardTime = 300
AiPlayerbot.MaxGuildTaskRewardTime = 3600
# Cleanup of guild tasks interval
AiPlayerbot.GuildTaskAdvertCleanupTime = 300
# Specify max distance between victim and bot when creating guild kill task
AiPlayerbot.GuildTaskKillTaskDistance = 200
# Distance margin for facade calculations
AiPlayerbot.TargetPosRecalcDistance = 0.1
# Maps where bots can be teleported to
AiPlayerbot.RandomBotMaps = 0,1,530,571
@@ -417,12 +361,8 @@ AiPlayerbot.RandomBotCountChangeMaxInterval = 7200
AiPlayerbot.MinRandomBotInWorldTime = 3600
AiPlayerbot.MaxRandomBotInWorldTime = 43200
AiPlayerbot.MinRandomBotRandomizeTime = 302400
AiPlayerbot.MaxRandomRandomizeTime = 1209600
AiPlayerbot.MaxRandomBotRandomizeTime = 1209600
AiPlayerbot.RandomBotsPerInterval = 500
AiPlayerbot.MinRandomBotsPriceChangeInterval = 7200
AiPlayerbot.MaxRandomBotsPriceChangeInterval = 172800
AiPlayerbot.MinRandomBotChangeStrategyTime = 180
AiPlayerbot.MaxRandomBotChangeStrategyTime = 720
AiPlayerbot.MinRandomBotReviveTime = 60
AiPlayerbot.MaxRandomBotReviveTime = 300
AiPlayerbot.MinRandomBotTeleportInterval = 3600
@@ -444,9 +384,6 @@ AiPlayerbot.CommandServerPort = 8888
# Enables/Disables performance monitor
AiPlayerbot.PerfMonEnabled = 0
# Allow bots to be summoned near innkeepers
AiPlayerbot.SummonAtInnkeepersEnabled = 1
# Custom config to allow logfiles to be created.
# Example: AiPlayerbot.AllowedLogFiles = travelNodes.csv,travelPaths.csv,TravelNodeStore.h,bot_movement.csv,bot_location.csv
AiPlayerbot.AllowedLogFiles = ""
@@ -748,6 +685,74 @@ AiPlayerbot.RandomClassSpecIndex.11.1 = 1
AiPlayerbot.RandomClassSpecProb.11.2 = 40
AiPlayerbot.RandomClassSpecIndex.11.2 = 2
##############################################
# Deprecated (temporary) #
##############################################
# Guild Task system
AiPlayerbot.EnableGuildTasks = 0
# Enable dungeon suggestions for random bots
AiPlayerbot.RandomBotSuggestDungeons = 1
# Enable dungeon suggestions in lower case randomly
AiPlayerbot.SuggestDungeonsInLowerCaseRandomly = 0
# Random bot guild count
AiPlayerbot.RandomBotGuildCount = 20
# Delete all random bot guilds
AiPlayerbot.DeleteRandomBotGuilds = 0
# Chance bot chooses RPG (Teleport to random camp for their level) instead of grinding
AiPlayerbot.RandomBotRpgChance = 0.20 #unused now
# Set randombots movement speed to walking anywhere
AiPlayerbot.RandombotsWalkingRPG = 0
# Set randombots movement speed to walking only inside buildings
AiPlayerbot.RandombotsWalkingRPG.InDoors = 0
# Bots greet to the players
AiPlayerbot.EnableGreet = 0
# Specify percent of active bots
# The default is 10. With 10% of all bots going active or inactive each minute.
AiPlayerbot.BotActiveAlone = 100
# Premade spell to avoid (undetected spells)
# spellid-radius, ...
AiPlayerbot.PremadeAvoidAoe = 62234-4
AiPlayerbot.MinRandomBotsPriceChangeInterval = 7200
AiPlayerbot.MaxRandomBotsPriceChangeInterval = 172800
AiPlayerbot.MinRandomBotChangeStrategyTime = 180
AiPlayerbot.MaxRandomBotChangeStrategyTime = 720
# How often tasks are changed
AiPlayerbot.MinGuildTaskChangeTime = 172800
AiPlayerbot.MaxGuildTaskChangeTime = 432000
# Mail spam interval
AiPlayerbot.MinGuildTaskAdvertisementTime = 300
AiPlayerbot.MaxGuildTaskAdvertisementTime = 28800
# Delay before reward is sent
AiPlayerbot.MinGuildTaskRewardTime = 300
AiPlayerbot.MaxGuildTaskRewardTime = 3600
# Cleanup of guild tasks interval
AiPlayerbot.GuildTaskAdvertCleanupTime = 300
# Specify max distance between victim and bot when creating guild kill task
AiPlayerbot.GuildTaskKillTaskDistance = 200
# Distance margin for facade calculations
AiPlayerbot.TargetPosRecalcDistance = 0.1
# Allow bots to be summoned near innkeepers
AiPlayerbot.SummonAtInnkeepersEnabled = 1
##################################################################################
# #
# Logging Stuff #

View File

@@ -1900,19 +1900,19 @@ bool PlayerbotAI::TellMasterNoFacing(std::string const text, PlayerbotSecurityLe
return false;
time_t lastSaid = whispers[text];
// Yunfan: Remove tell cooldown
// if (!lastSaid || (time(nullptr) - lastSaid) >= sPlayerbotAIConfig->repeatDelay / 1000)
// {
whispers[text] = time(nullptr);
if (!lastSaid || (time(nullptr) - lastSaid) >= sPlayerbotAIConfig->repeatDelay / 1000)
{
whispers[text] = time(nullptr);
ChatMsg type = CHAT_MSG_WHISPER;
if (currentChat.second - time(nullptr) >= 1)
type = currentChat.first;
ChatMsg type = CHAT_MSG_WHISPER;
if (currentChat.second - time(nullptr) >= 1)
type = currentChat.first;
WorldPacket data;
ChatHandler::BuildChatPacket(data, type == CHAT_MSG_ADDON ? CHAT_MSG_PARTY : type, type == CHAT_MSG_ADDON ? LANG_ADDON : LANG_UNIVERSAL, bot, nullptr, text.c_str());
master->SendDirectMessage(&data);
// }
WorldPacket data;
ChatHandler::BuildChatPacket(data, type == CHAT_MSG_ADDON ? CHAT_MSG_PARTY : type, type == CHAT_MSG_ADDON ? LANG_ADDON : LANG_UNIVERSAL, bot, nullptr, text.c_str());
master->SendDirectMessage(&data);
}
return true;
}

View File

@@ -58,7 +58,7 @@ bool PlayerbotAIConfig::Initialize()
dispelAuraDuration = sConfigMgr->GetOption<int32>("AiPlayerbot.DispelAuraDuration", 7000);
reactDelay = sConfigMgr->GetOption<int32>("AiPlayerbot.ReactDelay", 500);
passiveDelay = sConfigMgr->GetOption<int32>("AiPlayerbot.PassiveDelay", 10000);
repeatDelay = sConfigMgr->GetOption<int32>("AiPlayerbot.RepeatDelay", 5000);
repeatDelay = sConfigMgr->GetOption<int32>("AiPlayerbot.RepeatDelay", 2000);
errorDelay = sConfigMgr->GetOption<int32>("AiPlayerbot.ErrorDelay", 5000);
rpgDelay = sConfigMgr->GetOption<int32>("AiPlayerbot.RpgDelay", 10000);
sitDelay = sConfigMgr->GetOption<int32>("AiPlayerbot.SitDelay", 30000);
@@ -123,7 +123,7 @@ bool PlayerbotAIConfig::Initialize()
minRandomBotInWorldTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MinRandomBotInWorldTime", 2 * HOUR);
maxRandomBotInWorldTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MaxRandomBotInWorldTime", 12 * HOUR);
minRandomBotRandomizeTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MinRandomBotRandomizeTime", 2 * HOUR);
maxRandomBotRandomizeTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MaxRandomRandomizeTime", 14 * 24 * HOUR);
maxRandomBotRandomizeTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MaxRandomBotRandomizeTime", 14 * 24 * HOUR);
minRandomBotChangeStrategyTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MinRandomBotChangeStrategyTime", 30 * MINUTE);
maxRandomBotChangeStrategyTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MaxRandomBotChangeStrategyTime", 2 * HOUR);
minRandomBotReviveTime = sConfigMgr->GetOption<int32>("AiPlayerbot.MinRandomBotReviveTime", MINUTE);