[Warning] Fix warnings

This commit is contained in:
Yunfan Li
2024-07-24 23:54:28 +08:00
parent ec04b28a95
commit bc784b2b94
2 changed files with 10 additions and 10 deletions

View File

@@ -2390,19 +2390,19 @@ static std::pair<uint32, uint32> AV_AllianceDefendObjectives[] =
static uint32 AB_AttackObjectives[] = static uint32 AB_AttackObjectives[] =
{ {
// Attack // Attack
{ BG_AB_NODE_STABLES }, BG_AB_NODE_STABLES,
{ BG_AB_NODE_BLACKSMITH }, BG_AB_NODE_BLACKSMITH,
{ BG_AB_NODE_FARM }, BG_AB_NODE_FARM,
{ BG_AB_NODE_LUMBER_MILL }, BG_AB_NODE_LUMBER_MILL,
{ BG_AB_NODE_GOLD_MINE } BG_AB_NODE_GOLD_MINE
}; };
static uint32 EY_AttackObjectives[] = static uint32 EY_AttackObjectives[] =
{ {
{ POINT_FEL_REAVER }, POINT_FEL_REAVER,
{ POINT_BLOOD_ELF }, POINT_BLOOD_ELF,
{ POINT_DRAENEI_RUINS }, POINT_DRAENEI_RUINS,
{ POINT_MAGE_TOWER } POINT_MAGE_TOWER
}; };
// useful commands for fixing BG bugs and checking waypoints/paths // useful commands for fixing BG bugs and checking waypoints/paths

View File

@@ -447,7 +447,7 @@ bool EmoteActionBase::ReceiveEmote(Player* source, uint32 emote, bool verbal)
case TEXT_EMOTE_RASP: case TEXT_EMOTE_RASP:
emoteId = EMOTE_ONESHOT_RUDE; emoteId = EMOTE_ONESHOT_RUDE;
textEmote = TEXT_EMOTE_RASP; textEmote = TEXT_EMOTE_RASP;
emoteText = "Right back at you, bub!", LANG_UNIVERSAL; emoteText = "Right back at you, bub!"; // , LANG_UNIVERSAL;
break; break;
case TEXT_EMOTE_ROAR: case TEXT_EMOTE_ROAR:
case TEXT_EMOTE_THREATEN: case TEXT_EMOTE_THREATEN: