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[Warning] Fix warnings
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@@ -447,7 +447,7 @@ bool EmoteActionBase::ReceiveEmote(Player* source, uint32 emote, bool verbal)
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case TEXT_EMOTE_RASP:
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emoteId = EMOTE_ONESHOT_RUDE;
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textEmote = TEXT_EMOTE_RASP;
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emoteText = "Right back at you, bub!", LANG_UNIVERSAL;
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emoteText = "Right back at you, bub!"; // , LANG_UNIVERSAL;
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break;
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case TEXT_EMOTE_ROAR:
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case TEXT_EMOTE_THREATEN:
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