Improve estimated group dps

This commit is contained in:
Yunfan Li
2024-09-01 23:28:22 +08:00
parent 6060843d32
commit aab8cf04d3
7 changed files with 90 additions and 52 deletions

View File

@@ -3,6 +3,7 @@
#include "AiFactory.h"
#include "PlayerbotAI.h"
#include "PlayerbotAIConfig.h"
#include "PlayerbotFactory.h"
#include "Playerbots.h"
#include "SharedDefines.h"
@@ -26,13 +27,13 @@ float EstimatedGroupDpsValue::Calculate()
{
float totalDps;
std::vector<Player*> groupPlayer={bot};
std::vector<Player*> groupPlayer = {bot};
if (Group* group = bot->GetGroup())
{
for (GroupReference* gref = group->GetFirstMember(); gref; gref = gref->next())
{
Player* member = gref->GetSource();
if (member == bot) // calculated
if (member == bot) // calculated
continue;
if (!member || !member->IsInWorld())
@@ -40,7 +41,7 @@ float EstimatedGroupDpsValue::Calculate()
if (member->GetMapId() != bot->GetMapId())
continue;
if (member->GetExactDist(bot) > sPlayerbotAIConfig->sightDistance)
continue;
@@ -59,16 +60,25 @@ float EstimatedGroupDpsValue::Calculate()
float basicDps = GetBasicDps(player->GetLevel());
float basicGs = GetBasicGs(player->GetLevel());
uint32 mixedGearScore = PlayerbotAI::GetMixedGearScore(player, true, false, 12);
float gap = (float)mixedGearScore / basicGs - 1;
float gs_modifier = gap * 3 + 1;
float gs_modifier = (float)mixedGearScore / basicGs;
// bonus for wotlk epic gear
if (mixedGearScore >= 300)
{
gs_modifier *= 1 + (mixedGearScore - 300) * 0.01;
}
if (gs_modifier < 0.75)
gs_modifier = 0.75;
if (gs_modifier > 4)
gs_modifier = 4;
totalDps += basicDps * roleMultiplier * gs_modifier;
}
// Group buff bonus
if (groupPlayer.size() >= 25)
totalDps *= 1.2;
else if (groupPlayer.size() >= 10)
totalDps *= 1.1;
else if (groupPlayer.size() >= 5)
totalDps *= 1.05;
return totalDps;
}
@@ -98,11 +108,11 @@ float EstimatedGroupDpsValue::GetBasicDps(uint32 level)
}
else if (level <= 70)
{
basic_dps = 450 + (level - 60) * 40;
basic_dps = 550 + (level - 60) * 65;
}
else
{
basic_dps = 750 + (level - 70) * 175;
basic_dps = 1200 + (level - 70) * 200;
}
return basic_dps;
}
@@ -113,23 +123,23 @@ float EstimatedGroupDpsValue::GetBasicGs(uint32 level)
if (level <= 8)
{
basic_gs = (level + 5) * 2;
basic_gs = PlayerbotFactory::CalcMixedGearScore(level + 5, ITEM_QUALITY_NORMAL);
}
else if (level <= 15)
{
basic_gs = (level + 5) * 3;
basic_gs = PlayerbotFactory::CalcMixedGearScore(level + 5, ITEM_QUALITY_UNCOMMON);
}
else if (level <= 60)
{
basic_gs = (level + 5) * 4;
basic_gs = PlayerbotFactory::CalcMixedGearScore(level + 5, ITEM_QUALITY_RARE);
}
else if (level <= 70)
{
basic_gs = (85 + (level - 60) * 3) * 4;
basic_gs = PlayerbotFactory::CalcMixedGearScore(85 + (level - 60) * 3, ITEM_QUALITY_RARE);
}
else
{
basic_gs = (155 + (level - 70) * 4) * 4;
basic_gs = PlayerbotFactory::CalcMixedGearScore(155 + (level - 70) * 4, ITEM_QUALITY_RARE);
}
return basic_gs;
}