mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-17 18:55:41 +00:00
Improve estimated group dps
This commit is contained in:
@@ -22,8 +22,6 @@ bool ThornsOnPartyTrigger::IsActive()
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return BuffOnPartyTrigger::IsActive() && !botAI->HasAura("thorns", GetTarget());
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}
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bool MoonfireTrigger::IsActive() { return DebuffTrigger::IsActive() && !GetTarget()->HasUnitState(UNIT_STATE_ROOT); }
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bool EntanglingRootsKiteTrigger::IsActive()
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{
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return DebuffTrigger::IsActive() && AI_VALUE(uint8, "attacker count") < 3 && !GetTarget()->GetPower(POWER_MANA);
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@@ -75,8 +75,6 @@ class MoonfireTrigger : public DebuffTrigger
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{
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public:
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MoonfireTrigger(PlayerbotAI* botAI) : DebuffTrigger(botAI, "moonfire", 1, true) {}
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bool IsActive() override;
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};
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class FaerieFireTrigger : public DebuffTrigger
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@@ -3,6 +3,7 @@
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#include "AiFactory.h"
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#include "PlayerbotAI.h"
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#include "PlayerbotAIConfig.h"
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#include "PlayerbotFactory.h"
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#include "Playerbots.h"
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#include "SharedDefines.h"
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@@ -26,13 +27,13 @@ float EstimatedGroupDpsValue::Calculate()
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{
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float totalDps;
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std::vector<Player*> groupPlayer={bot};
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std::vector<Player*> groupPlayer = {bot};
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if (Group* group = bot->GetGroup())
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{
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for (GroupReference* gref = group->GetFirstMember(); gref; gref = gref->next())
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{
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Player* member = gref->GetSource();
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if (member == bot) // calculated
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if (member == bot) // calculated
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continue;
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if (!member || !member->IsInWorld())
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@@ -40,7 +41,7 @@ float EstimatedGroupDpsValue::Calculate()
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if (member->GetMapId() != bot->GetMapId())
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continue;
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if (member->GetExactDist(bot) > sPlayerbotAIConfig->sightDistance)
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continue;
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@@ -59,16 +60,25 @@ float EstimatedGroupDpsValue::Calculate()
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float basicDps = GetBasicDps(player->GetLevel());
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float basicGs = GetBasicGs(player->GetLevel());
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uint32 mixedGearScore = PlayerbotAI::GetMixedGearScore(player, true, false, 12);
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float gap = (float)mixedGearScore / basicGs - 1;
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float gs_modifier = gap * 3 + 1;
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float gs_modifier = (float)mixedGearScore / basicGs;
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// bonus for wotlk epic gear
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if (mixedGearScore >= 300)
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{
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gs_modifier *= 1 + (mixedGearScore - 300) * 0.01;
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}
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if (gs_modifier < 0.75)
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gs_modifier = 0.75;
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if (gs_modifier > 4)
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gs_modifier = 4;
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totalDps += basicDps * roleMultiplier * gs_modifier;
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}
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// Group buff bonus
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if (groupPlayer.size() >= 25)
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totalDps *= 1.2;
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else if (groupPlayer.size() >= 10)
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totalDps *= 1.1;
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else if (groupPlayer.size() >= 5)
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totalDps *= 1.05;
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return totalDps;
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}
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@@ -98,11 +108,11 @@ float EstimatedGroupDpsValue::GetBasicDps(uint32 level)
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}
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else if (level <= 70)
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{
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basic_dps = 450 + (level - 60) * 40;
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basic_dps = 550 + (level - 60) * 65;
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}
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else
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{
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basic_dps = 750 + (level - 70) * 175;
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basic_dps = 1200 + (level - 70) * 200;
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}
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return basic_dps;
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}
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@@ -113,23 +123,23 @@ float EstimatedGroupDpsValue::GetBasicGs(uint32 level)
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if (level <= 8)
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{
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basic_gs = (level + 5) * 2;
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basic_gs = PlayerbotFactory::CalcMixedGearScore(level + 5, ITEM_QUALITY_NORMAL);
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}
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else if (level <= 15)
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{
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basic_gs = (level + 5) * 3;
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basic_gs = PlayerbotFactory::CalcMixedGearScore(level + 5, ITEM_QUALITY_UNCOMMON);
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}
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else if (level <= 60)
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{
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basic_gs = (level + 5) * 4;
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basic_gs = PlayerbotFactory::CalcMixedGearScore(level + 5, ITEM_QUALITY_RARE);
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}
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else if (level <= 70)
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{
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basic_gs = (85 + (level - 60) * 3) * 4;
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basic_gs = PlayerbotFactory::CalcMixedGearScore(85 + (level - 60) * 3, ITEM_QUALITY_RARE);
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}
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else
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{
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basic_gs = (155 + (level - 70) * 4) * 4;
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basic_gs = PlayerbotFactory::CalcMixedGearScore(155 + (level - 70) * 4, ITEM_QUALITY_RARE);
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}
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return basic_gs;
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}
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