mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-02-03 19:03:49 +00:00
As requested revert for threadfixes last few days (#1552)
* Revert "[Large server fix] #1537 Serialize playerBots/botLoading with a mutex and use snapshot-based loops to fix concurrency crashes (#1540)" This reverts commit3fff58df1a. * Revert "[Fix] teleport to invalid map or invalid coordinates (x , y , z 200000, o ) given when teleporting player (g UI d full type player low , name , map , x , y , z , o ) (#1538)" This reverts commitca2e2ef0db. * Revert "Fix: prevent MoveSplineInitArgs::Validate velocity asserts (velocity > 0.01f) for bots, pets, and charmed units (#1534)" This reverts commit4e3ac609bd. * Revert "[Fix issue #1527] : startup crash in tank target selection — add TOCTOU & null-safety guards (#1532)" This reverts commitc6b0424c29. * Revert "[Fix issue #1528] Close small window where the “in a BG/arena” state can change between the check (InBattleground() / InArena()) and grabbing the pointer (GetBattleground()), which leads to a null dereference. (#1530)" This reverts commit2e0a161623. * Revert "Harden playerbot logout & packet dispatch; add null-safety in chat hooks and RPG checks (#1529)" This reverts commite4ea8e2694. * Revert "Dont wait to travel when in combat. (#1524)" This reverts commitddfa919154. * Revert "nullptr fix (#1523)" This reverts commit380312ffd2. * Revert "Playerbots/LFG: fix false not eligible & dungeon 0/type 0, add clear diagnostics (#1521)" This reverts commit872e417613. * Revert "nullptr exception (#1520)" This reverts commit3d28a81508. * Revert "Removed bot freezing at startup and system message, not relevant anymore (#1519)" This reverts commitbcd6f5bc06.
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
#include "LastMovementValue.h"
|
||||
#include "Playerbots.h"
|
||||
#include "Transport.h"
|
||||
#include "BotMovementUtils.h"
|
||||
|
||||
bool ReachAreaTriggerAction::Execute(Event event)
|
||||
{
|
||||
@@ -41,18 +40,7 @@ bool ReachAreaTriggerAction::Execute(Event event)
|
||||
return true;
|
||||
}
|
||||
|
||||
// bot->GetMotionMaster()->MovePoint(at->map, at->x, at->y, at->z);
|
||||
// [Fix: MoveSplineInitArgs::Validate: expression 'velocity > 0.01f' failed for GUID Full:]
|
||||
if (CanStartMoveSpline(bot))
|
||||
{
|
||||
bot->GetMotionMaster()->MovePoint(at->map, at->x, at->y, at->z);
|
||||
}
|
||||
else
|
||||
{
|
||||
bot->StopMovingOnCurrentPos();
|
||||
botAI->SetNextCheckDelay(sPlayerbotAIConfig->reactDelay);
|
||||
return false;
|
||||
}
|
||||
bot->GetMotionMaster()->MovePoint(at->map, at->x, at->y, at->z);
|
||||
|
||||
float distance = bot->GetDistance(at->x, at->y, at->z);
|
||||
float delay = 1000.0f * distance / bot->GetSpeed(MOVE_RUN) + sPlayerbotAIConfig->reactDelay;
|
||||
|
||||
Reference in New Issue
Block a user