As requested revert for threadfixes last few days (#1552)

* Revert "[Large server fix] #1537 Serialize playerBots/botLoading with a mutex and use snapshot-based loops to fix concurrency crashes (#1540)"

This reverts commit 3fff58df1a.

* Revert "[Fix] teleport to invalid map or invalid coordinates (x , y , z  200000, o ) given when teleporting player (g UI d full type player low , name , map , x , y , z , o )  (#1538)"

This reverts commit ca2e2ef0db.

* Revert "Fix: prevent MoveSplineInitArgs::Validate velocity asserts (velocity > 0.01f) for bots, pets, and charmed units (#1534)"

This reverts commit 4e3ac609bd.

* Revert "[Fix issue #1527] : startup crash in tank target selection — add TOCTOU & null-safety guards (#1532)"

This reverts commit c6b0424c29.

* Revert "[Fix issue #1528] Close small window where the “in a BG/arena” state can change between the check (InBattleground() / InArena()) and grabbing the pointer (GetBattleground()), which leads to a null dereference. (#1530)"

This reverts commit 2e0a161623.

* Revert "Harden playerbot logout & packet dispatch; add null-safety in chat hooks and RPG checks (#1529)"

This reverts commit e4ea8e2694.

* Revert "Dont wait to travel when in combat. (#1524)"

This reverts commit ddfa919154.

* Revert "nullptr fix (#1523)"

This reverts commit 380312ffd2.

* Revert "Playerbots/LFG: fix false not eligible & dungeon 0/type 0, add clear diagnostics (#1521)"

This reverts commit 872e417613.

* Revert "nullptr exception (#1520)"

This reverts commit 3d28a81508.

* Revert "Removed bot freezing at startup and system message, not relevant anymore (#1519)"

This reverts commit bcd6f5bc06.
This commit is contained in:
bash
2025-08-12 22:10:47 +02:00
committed by GitHub
parent 3fff58df1a
commit 8d51092d42
24 changed files with 144 additions and 1274 deletions

View File

@@ -164,16 +164,15 @@ void PlayerbotFactory::Init()
{
continue;
}
ItemTemplate const* proto = sObjectMgr->GetItemTemplate(gemId);
if (proto) {
if (proto->ItemLevel < 60)
continue;
if (proto->Flags & ITEM_FLAG_UNIQUE_EQUIPPABLE)
continue;
if (proto->ItemLevel < 60)
continue;
if (proto->Flags & ITEM_FLAG_UNIQUE_EQUIPPABLE)
{
continue;
}
if (sRandomItemMgr->IsTestItem(gemId))
continue;
@@ -181,11 +180,9 @@ void PlayerbotFactory::Init()
{
continue;
}
// LOG_INFO("playerbots", "Add {} to enchantment gems", gemId);
enchantGemIdCache.push_back(gemId);
}
LOG_INFO("playerbots", "Loading {} enchantment gems", enchantGemIdCache.size());
}
@@ -1020,16 +1017,14 @@ void PlayerbotFactory::ClearSkills()
}
bot->SetUInt32Value(PLAYER_SKILL_INDEX(0), 0);
bot->SetUInt32Value(PLAYER_SKILL_INDEX(1), 0);
// unlearn default race/class skills
if (PlayerInfo const* info = sObjectMgr->GetPlayerInfo(bot->getRace(), bot->getClass())) {
for (PlayerCreateInfoSkills::const_iterator itr = info->skills.begin(); itr != info->skills.end(); ++itr)
{
uint32 skillId = itr->SkillId;
if (!bot->HasSkill(skillId))
continue;
bot->SetSkill(skillId, 0, 0, 0);
}
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(bot->getRace(), bot->getClass());
for (PlayerCreateInfoSkills::const_iterator itr = info->skills.begin(); itr != info->skills.end(); ++itr)
{
uint32 skillId = itr->SkillId;
if (!bot->HasSkill(skillId))
continue;
bot->SetSkill(skillId, 0, 0, 0);
}
}