[Optimization] Better performance

This commit is contained in:
Yunfan Li
2024-06-24 21:56:14 +08:00
parent 7513b528b1
commit 7cacca5293

View File

@@ -144,7 +144,7 @@ bool Engine::DoNextAction(Unit* unit, uint32 depth, bool minimal)
ActionBasket* basket = nullptr;
time_t currentTime = time(nullptr);
aiObjectContext->Update();
// aiObjectContext->Update();
ProcessTriggers(minimal);
PushDefaultActions();
@@ -469,7 +469,7 @@ bool Engine::HasStrategy(std::string const name)
void Engine::ProcessTriggers(bool minimal)
{
std::unordered_map<Trigger*, Event> fires;
// std::unordered_map<Trigger*, Event> fires;
for (std::vector<TriggerNode*>::iterator i = triggers.begin(); i != triggers.end(); i++)
{
TriggerNode* node = *i;
@@ -499,21 +499,22 @@ void Engine::ProcessTriggers(bool minimal)
if (!event)
continue;
fires[trigger] = event;
// fires[trigger] = event;
LogAction("T:%s", trigger->getName().c_str());
MultiplyAndPush(node->getHandlers(), 0.0f, false, event, "trigger");
}
}
for (std::vector<TriggerNode*>::iterator i = triggers.begin(); i != triggers.end(); i++)
{
TriggerNode* node = *i;
Trigger* trigger = node->getTrigger();
Event event = fires[trigger];
if (!event)
continue;
// for (std::vector<TriggerNode*>::iterator i = triggers.begin(); i != triggers.end(); i++)
// {
// TriggerNode* node = *i;
// Trigger* trigger = node->getTrigger();
// if (fires.find(trigger) == fires.end())
// continue;
MultiplyAndPush(node->getHandlers(), 0.0f, false, event, "trigger");
}
// Event event = fires[trigger];
// }
for (std::vector<TriggerNode*>::iterator i = triggers.begin(); i != triggers.end(); i++)
{