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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 00:58:33 +00:00
ResetChatTimer no longer needed with upstream chat flood handling changes
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@@ -124,7 +124,6 @@ class PlayerbotsPlayerScript : public PlayerScript
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if (PlayerbotAI* botAI = GET_PLAYERBOT_AI(receiver))
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{
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botAI->HandleCommand(type, msg, player);
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player->ResetSpeakTimers();
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return false;
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}
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@@ -142,7 +141,6 @@ class PlayerbotsPlayerScript : public PlayerScript
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if (PlayerbotAI* botAI = GET_PLAYERBOT_AI(member))
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{
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botAI->HandleCommand(type, msg, player);
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player->ResetSpeakTimers();
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}
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}
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}
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