More spell to stats calculation

This commit is contained in:
Yunfan Li
2024-08-11 22:22:16 +08:00
parent 52b9dec2cd
commit 03487f8314
7 changed files with 278 additions and 94 deletions

View File

@@ -2291,6 +2291,7 @@ void PlayerbotFactory::InitClassSpells()
bot->learnSpell(45462, true);
bot->learnSpell(45902, true);
// to leave DK starting area
bot->learnSpell(53428, false);
bot->learnSpell(50977, false);
break;
case CLASS_HUNTER:
@@ -2820,6 +2821,52 @@ void PlayerbotFactory::InitPotions()
}
}
std::vector<uint32> PlayerbotFactory::GetCurrentGemsCount()
{
std::vector<uint32> curcount(4);
for (uint8 i = EQUIPMENT_SLOT_START; i < EQUIPMENT_SLOT_END; ++i)
{
Item* pItem2 = bot->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
if (pItem2 && !pItem2->IsBroken() && pItem2->HasSocket())
{
for (uint32 enchant_slot = SOCK_ENCHANTMENT_SLOT; enchant_slot <= PRISMATIC_ENCHANTMENT_SLOT; ++enchant_slot)
{
if (enchant_slot == BONUS_ENCHANTMENT_SLOT)
continue;
uint32 enchant_id = pItem2->GetEnchantmentId(EnchantmentSlot(enchant_slot));
if (!enchant_id)
continue;
SpellItemEnchantmentEntry const* enchantEntry = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
if (!enchantEntry)
continue;
uint32 gemid = enchantEntry->GemID;
if (!gemid)
continue;
ItemTemplate const* gemProto = sObjectMgr->GetItemTemplate(gemid);
if (!gemProto)
continue;
GemPropertiesEntry const* gemProperty = sGemPropertiesStore.LookupEntry(gemProto->GemProperties);
if (!gemProperty)
continue;
uint8 GemColor = gemProperty->color;
for (uint8 b = 0, tmpcolormask = 1; b < 4; b++, tmpcolormask <<= 1)
{
if (tmpcolormask & GemColor)
++curcount[b];
}
}
}
}
return curcount;
}
void PlayerbotFactory::InitFood()
{
if (sPlayerbotAIConfig->freeFood)
@@ -3641,6 +3688,9 @@ void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destoryOld)
{
int32 bestGemEnchantId[4] = {-1, -1, -1, -1}; // 1, 2, 4, 8 color
float bestGemScore[4] = {0, 0, 0, 0};
std::vector<uint32> curCount = GetCurrentGemsCount();
int requiredActive = bot->GetLevel() <= 70 ? 2 : 1;
std::vector<uint32> availableGems;
for (const uint32& enchantGem : enchantGemIdCache)
{
ItemTemplate const* gemTemplate = sObjectMgr->GetItemTemplate(enchantGem);
@@ -3676,28 +3726,7 @@ void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destoryOld)
{
continue;
}
StatsWeightCalculator calculator(bot);
float score = calculator.CalculateEnchant(enchant_id);
if ((gemProperties->color & 1) && score >= bestGemScore[0])
{
bestGemScore[0] = score;
bestGemEnchantId[0] = enchant_id;
}
if ((gemProperties->color & 2) && score >= bestGemScore[1])
{
bestGemScore[1] = score;
bestGemEnchantId[1] = enchant_id;
}
if ((gemProperties->color & 4) && score >= bestGemScore[2])
{
bestGemScore[2] = score;
bestGemEnchantId[2] = enchant_id;
}
if ((gemProperties->color & 8) && score >= bestGemScore[3])
{
bestGemScore[3] = score;
bestGemEnchantId[3] = enchant_id;
}
availableGems.push_back(enchantGem);
}
for (uint8 slot = 0; slot < EQUIPMENT_SLOT_END; ++slot)
@@ -3721,9 +3750,6 @@ void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destoryOld)
{
continue;
}
if (spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && bot->getClass() != CLASS_DEATH_KNIGHT)
continue;
uint32 requiredLevel = spellInfo->BaseLevel;
if (requiredLevel > bot->GetLevel())
@@ -3752,11 +3778,10 @@ void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destoryOld)
{
continue;
}
if (enchant->requiredSkill && bot->GetSkillValue(enchant->requiredSkill) < enchant->requiredSkillValue)
if (enchant->requiredSkill && (!bot->HasSkill(enchant->requiredSkill) || (bot->GetSkillValue(enchant->requiredSkill) < enchant->requiredSkillValue)))
{
continue;
}
if (enchant->requiredLevel > bot->GetLevel())
{
continue;
@@ -3787,20 +3812,52 @@ void PlayerbotFactory::ApplyEnchantAndGemsNew(bool destoryOld)
{
continue;
}
int32 gemId;
if (1 == socketColor) // meta
gemId = bestGemEnchantId[0];
else if (2 == socketColor) // red
gemId = bestGemEnchantId[1];
else if (4 == socketColor) // yellow
gemId = bestGemEnchantId[2];
else if (8 == socketColor) // blue
gemId = bestGemEnchantId[3];
else
int32 enchantIdChosen = -1;
int32 colorChosen;
float bestGemScore = -1;
for (uint32 &enchantGem : availableGems)
{
ItemTemplate const* gemTemplate = sObjectMgr->GetItemTemplate(enchantGem);
if (!gemTemplate)
continue;
const GemPropertiesEntry* gemProperties = sGemPropertiesStore.LookupEntry(gemTemplate->GemProperties);
if (!gemProperties)
continue;
if ((socketColor & gemProperties->color) == 0)
continue;
uint32 enchant_id = gemProperties->spellitemenchantement;
if (!enchant_id)
continue;
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id);
StatsWeightCalculator calculator(bot);
float score = calculator.CalculateEnchant(enchant_id);
if (curCount[0] != 0)
// Ensure meta gem activation
for (int i = 1; i < curCount.size(); i++)
{
if (curCount[i] < requiredActive && (gemProperties->color & (1 << i)))
{
score *= 2;
break;
}
}
if (score > bestGemScore)
{
enchantIdChosen = enchant_id;
colorChosen = gemProperties->color;
bestGemScore = score;
}
}
if (enchantIdChosen == -1)
continue;
bot->ApplyEnchantment(item, EnchantmentSlot(enchant_slot), false);
item->SetEnchantment(EnchantmentSlot(enchant_slot), gemId, 0, 0, bot->GetGUID());
item->SetEnchantment(EnchantmentSlot(enchant_slot), enchantIdChosen, 0, 0, bot->GetGUID());
bot->ApplyEnchantment(item, EnchantmentSlot(enchant_slot), true);
curCount = GetCurrentGemsCount();
}
}
}