mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-21 12:47:07 +00:00
Cleanup
This commit is contained in:
@@ -57,7 +57,7 @@ static bool g_BotDistFullDebugMode = false;
|
|||||||
static bool g_BotDistLiteDebugMode = false;
|
static bool g_BotDistLiteDebugMode = false;
|
||||||
static bool g_UseDynamicDistribution = false;
|
static bool g_UseDynamicDistribution = false;
|
||||||
static bool g_IgnoreFriendListed = true;
|
static bool g_IgnoreFriendListed = true;
|
||||||
static uint32 g_FlaggedProcessLimit = 0; // 0 = unlimited
|
static uint32 g_FlaggedProcessLimit = 5; // 0 = unlimited
|
||||||
|
|
||||||
|
|
||||||
// Real player weight to boost bracket contributions.
|
// Real player weight to boost bracket contributions.
|
||||||
@@ -87,7 +87,7 @@ static void LoadBotLevelBracketsConfig()
|
|||||||
g_RealPlayerWeight = sConfigMgr->GetOption<float>("BotLevelBrackets.Dynamic.RealPlayerWeight", 1.0f);
|
g_RealPlayerWeight = sConfigMgr->GetOption<float>("BotLevelBrackets.Dynamic.RealPlayerWeight", 1.0f);
|
||||||
g_SyncFactions = sConfigMgr->GetOption<bool>("BotLevelBrackets.Dynamic.SyncFactions", false);
|
g_SyncFactions = sConfigMgr->GetOption<bool>("BotLevelBrackets.Dynamic.SyncFactions", false);
|
||||||
g_IgnoreFriendListed = sConfigMgr->GetOption<bool>("BotLevelBrackets.IgnoreFriendListed", true);
|
g_IgnoreFriendListed = sConfigMgr->GetOption<bool>("BotLevelBrackets.IgnoreFriendListed", true);
|
||||||
g_FlaggedProcessLimit = sConfigMgr->GetOption<uint32>("BotLevelBrackets.FlaggedProcessLimit", 0);
|
g_FlaggedProcessLimit = sConfigMgr->GetOption<uint32>("BotLevelBrackets.FlaggedProcessLimit", 5);
|
||||||
|
|
||||||
// Load the bot level restrictions.
|
// Load the bot level restrictions.
|
||||||
g_RandomBotMinLevel = static_cast<uint8>(sConfigMgr->GetOption<uint32>("AiPlayerbot.RandomBotMinLevel", 1));
|
g_RandomBotMinLevel = static_cast<uint8>(sConfigMgr->GetOption<uint32>("AiPlayerbot.RandomBotMinLevel", 1));
|
||||||
@@ -1008,7 +1008,6 @@ public:
|
|||||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
|
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
|
||||||
bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||||
}
|
}
|
||||||
//AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges.data());
|
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
for (auto& entry : g_PendingLevelResets)
|
for (auto& entry : g_PendingLevelResets)
|
||||||
{
|
{
|
||||||
@@ -1177,7 +1176,6 @@ public:
|
|||||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
|
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
|
||||||
bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||||
}
|
}
|
||||||
//AdjustBotToRange(bot, targetRange, g_HordeLevelRanges.data());
|
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
for (auto& entry : g_PendingLevelResets)
|
for (auto& entry : g_PendingLevelResets)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user