diff --git a/src/mod-player-bot-level-brackets.cpp b/src/mod-player-bot-level-brackets.cpp index d56bb1b..419bbf4 100644 --- a/src/mod-player-bot-level-brackets.cpp +++ b/src/mod-player-bot-level-brackets.cpp @@ -57,7 +57,7 @@ static bool g_BotDistFullDebugMode = false; static bool g_BotDistLiteDebugMode = false; static bool g_UseDynamicDistribution = false; static bool g_IgnoreFriendListed = true; -static uint32 g_FlaggedProcessLimit = 0; // 0 = unlimited +static uint32 g_FlaggedProcessLimit = 5; // 0 = unlimited // Real player weight to boost bracket contributions. @@ -87,7 +87,7 @@ static void LoadBotLevelBracketsConfig() g_RealPlayerWeight = sConfigMgr->GetOption("BotLevelBrackets.Dynamic.RealPlayerWeight", 1.0f); g_SyncFactions = sConfigMgr->GetOption("BotLevelBrackets.Dynamic.SyncFactions", false); g_IgnoreFriendListed = sConfigMgr->GetOption("BotLevelBrackets.IgnoreFriendListed", true); - g_FlaggedProcessLimit = sConfigMgr->GetOption("BotLevelBrackets.FlaggedProcessLimit", 0); + g_FlaggedProcessLimit = sConfigMgr->GetOption("BotLevelBrackets.FlaggedProcessLimit", 5); // Load the bot level restrictions. g_RandomBotMinLevel = static_cast(sConfigMgr->GetOption("AiPlayerbot.RandomBotMinLevel", 1)); @@ -1008,7 +1008,6 @@ public: LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).", bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper); } - //AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges.data()); bool alreadyFlagged = false; for (auto& entry : g_PendingLevelResets) { @@ -1177,7 +1176,6 @@ public: LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).", bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper); } - //AdjustBotToRange(bot, targetRange, g_HordeLevelRanges.data()); bool alreadyFlagged = false; for (auto& entry : g_PendingLevelResets) {