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https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-13 09:17:19 +00:00
Cleanup
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@@ -57,7 +57,7 @@ static bool g_BotDistFullDebugMode = false;
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static bool g_BotDistLiteDebugMode = false;
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static bool g_UseDynamicDistribution = false;
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static bool g_IgnoreFriendListed = true;
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static uint32 g_FlaggedProcessLimit = 0; // 0 = unlimited
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static uint32 g_FlaggedProcessLimit = 5; // 0 = unlimited
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// Real player weight to boost bracket contributions.
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@@ -87,7 +87,7 @@ static void LoadBotLevelBracketsConfig()
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g_RealPlayerWeight = sConfigMgr->GetOption<float>("BotLevelBrackets.Dynamic.RealPlayerWeight", 1.0f);
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g_SyncFactions = sConfigMgr->GetOption<bool>("BotLevelBrackets.Dynamic.SyncFactions", false);
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g_IgnoreFriendListed = sConfigMgr->GetOption<bool>("BotLevelBrackets.IgnoreFriendListed", true);
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g_FlaggedProcessLimit = sConfigMgr->GetOption<uint32>("BotLevelBrackets.FlaggedProcessLimit", 0);
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g_FlaggedProcessLimit = sConfigMgr->GetOption<uint32>("BotLevelBrackets.FlaggedProcessLimit", 5);
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// Load the bot level restrictions.
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g_RandomBotMinLevel = static_cast<uint8>(sConfigMgr->GetOption<uint32>("AiPlayerbot.RandomBotMinLevel", 1));
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@@ -1008,7 +1008,6 @@ public:
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LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
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bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
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}
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//AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges.data());
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bool alreadyFlagged = false;
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for (auto& entry : g_PendingLevelResets)
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{
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@@ -1177,7 +1176,6 @@ public:
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LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
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bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
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}
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//AdjustBotToRange(bot, targetRange, g_HordeLevelRanges.data());
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bool alreadyFlagged = false;
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for (auto& entry : g_PendingLevelResets)
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{
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