Merge pull request #14 from DustinHendrickson/Dustin/SafetyChanges

Dustin/safety changes
This commit is contained in:
Dustin Hendrickson
2025-02-19 09:20:55 -08:00
committed by GitHub
3 changed files with 48 additions and 48 deletions

View File

@@ -77,13 +77,15 @@ Setting | Description
--------------------------------|----------------------------------------------------------------------------------------------|---------|--------------------
BotLevelBrackets.DebugMode | Enables detailed debug logging for module operations. | 0 | 0 (off) / 1 (on)
BotLevelBrackets.CheckFrequency | Frequency (in seconds) for performing the bot bracket distribution check. | 300 | Positive Integer
BotLevelBrackets.CheckFlaggedFrequency | Frequency (in seconds) at which the bot level reset is performed for flagged bots that failed safety checks initially. | 15 | Positive Integer
### Alliance Level Brackets Configuration
*The percentages below must sum to 100.*
Setting | Description | Default | Valid Values
-------------------------------------------|--------------------------------------------------------------|---------|--------------------
BotLevelBrackets.Alliance.Range1Pct | Desired percentage of Alliance bots within level range 1-9. | 11 | 0-100
BotLevelBrackets.Alliance.Range1Pct | Desired percentage of Alliance bots within level range 1-9. | 12 | 0-100
BotLevelBrackets.Alliance.Range2Pct | Desired percentage of Alliance bots within level range 10-19. | 11 | 0-100
BotLevelBrackets.Alliance.Range3Pct | Desired percentage of Alliance bots within level range 20-29. | 11 | 0-100
BotLevelBrackets.Alliance.Range4Pct | Desired percentage of Alliance bots within level range 30-39. | 11 | 0-100
@@ -91,14 +93,14 @@ BotLevelBrackets.Alliance.Range5Pct | Desired percentage of Alliance bot
BotLevelBrackets.Alliance.Range6Pct | Desired percentage of Alliance bots within level range 50-59. | 11 | 0-100
BotLevelBrackets.Alliance.Range7Pct | Desired percentage of Alliance bots within level range 60-69. | 11 | 0-100
BotLevelBrackets.Alliance.Range8Pct | Desired percentage of Alliance bots within level range 70-79. | 11 | 0-100
BotLevelBrackets.Alliance.Range9Pct | Desired percentage of Alliance bots at level 80. | 12 | 0-100
BotLevelBrackets.Alliance.Range9Pct | Desired percentage of Alliance bots at level 80. | 11 | 0-100
### Horde Level Brackets Configuration
*The percentages below must sum to 100.*
Setting | Description | Default | Valid Values
---------------------------------------|-----------------------------------------------------------|---------|--------------------
BotLevelBrackets.Horde.Range1Pct | Desired percentage of Horde bots within level range 1-9. | 11 | 0-100
BotLevelBrackets.Horde.Range1Pct | Desired percentage of Horde bots within level range 1-9. | 12 | 0-100
BotLevelBrackets.Horde.Range2Pct | Desired percentage of Horde bots within level range 10-19.| 11 | 0-100
BotLevelBrackets.Horde.Range3Pct | Desired percentage of Horde bots within level range 20-29.| 11 | 0-100
BotLevelBrackets.Horde.Range4Pct | Desired percentage of Horde bots within level range 30-39.| 11 | 0-100
@@ -106,7 +108,7 @@ BotLevelBrackets.Horde.Range5Pct | Desired percentage of Horde bots with
BotLevelBrackets.Horde.Range6Pct | Desired percentage of Horde bots within level range 50-59.| 11 | 0-100
BotLevelBrackets.Horde.Range7Pct | Desired percentage of Horde bots within level range 60-69.| 11 | 0-100
BotLevelBrackets.Horde.Range8Pct | Desired percentage of Horde bots within level range 70-79.| 11 | 0-100
BotLevelBrackets.Horde.Range9Pct | Desired percentage of Horde bots at level 80. | 12 | 0-100
BotLevelBrackets.Horde.Range9Pct | Desired percentage of Horde bots at level 80. | 11 | 0-100
Debugging
---------

View File

@@ -15,14 +15,19 @@ BotLevelBrackets.DebugMode = 0
# Default: 300
BotLevelBrackets.CheckFrequency = 300
# BotLevelBrackets.CheckFlaggedFrequency
# Description: The frequency (in seconds) at which the bot level reset is performed for flagged bots that failed safety checks initially.
# Default: 15
BotLevelBrackets.CheckFlaggedFrequency = 15
#
# Alliance Level Brackets Configuration
# The percentages below must sum to 100.
#
# BotLevelBrackets.Alliance.Range1Pct
# Description: Desired percentage of Alliance bots within level range 1-9.
# Default: 11
BotLevelBrackets.Alliance.Range1Pct = 11
# Default: 12
BotLevelBrackets.Alliance.Range1Pct = 12
# BotLevelBrackets.Alliance.Range2Pct
# Description: Desired percentage of Alliance bots within level range 10-19.
@@ -61,8 +66,8 @@ BotLevelBrackets.Alliance.Range8Pct = 11
# BotLevelBrackets.Alliance.Range9Pct
# Description: Desired percentage of Alliance bots within level range 80.
# Default: 12
BotLevelBrackets.Alliance.Range9Pct = 12
# Default: 11
BotLevelBrackets.Alliance.Range9Pct = 11
#
# Horde Level Brackets Configuration
@@ -70,8 +75,8 @@ BotLevelBrackets.Alliance.Range9Pct = 12
#
# BotLevelBrackets.Horde.Range1Pct
# Description: Desired percentage of Horde bots within level range 1-9.
# Default: 11
BotLevelBrackets.Horde.Range1Pct = 11
# Default: 12
BotLevelBrackets.Horde.Range1Pct = 12
# BotLevelBrackets.Horde.Range2Pct
# Description: Desired percentage of Horde bots within level range 10-19.
@@ -110,5 +115,5 @@ BotLevelBrackets.Horde.Range8Pct = 11
# BotLevelBrackets.Horde.Range9Pct
# Description: Desired percentage of Horde bots within level range 80.
# Default: 12
BotLevelBrackets.Horde.Range9Pct = 12
# Default: 11
BotLevelBrackets.Horde.Range9Pct = 11

View File

@@ -13,9 +13,6 @@
#include <cmath>
#include <utility>
#include "PlayerbotFactory.h"
#include <thread>
#include <mutex>
#include <chrono>
void RemoveAllEquippedItems(Player* bot);
void RemoveAllTradeSkills(Player* bot);
@@ -26,9 +23,6 @@ void RemoveAllActiveAuras(Player* bot);
static bool IsAlliancePlayerBot(Player* bot);
static bool IsHordePlayerBot(Player* bot);
static std::mutex g_ResetMutex;
static bool g_RunningResetThread = true;
// -----------------------------------------------------------------------------
// LEVEL RANGE CONFIGURATION
// -----------------------------------------------------------------------------
@@ -47,6 +41,7 @@ static LevelRangeConfig g_AllianceLevelRanges[NUM_RANGES];
static LevelRangeConfig g_HordeLevelRanges[NUM_RANGES];
static uint32 g_BotDistCheckFrequency = 300; // in seconds
static uint32 g_BotDistFlaggedCheckFrequency = 15; // in seconds
static bool g_BotDistDebugMode = false;
// Loads the configuration from the config file.
@@ -54,9 +49,10 @@ static void LoadBotLevelBracketsConfig()
{
g_BotDistDebugMode = sConfigMgr->GetOption<bool>("BotLevelBrackets.DebugMode", false);
g_BotDistCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFrequency", 300);
g_BotDistFlaggedCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFlaggedFrequency", 15);
// Alliance configuration.
g_AllianceLevelRanges[0] = { 1, 9, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range1Pct", 11)) };
g_AllianceLevelRanges[0] = { 1, 9, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range1Pct", 12)) };
g_AllianceLevelRanges[1] = { 10, 19, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range2Pct", 11)) };
g_AllianceLevelRanges[2] = { 20, 29, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range3Pct", 11)) };
g_AllianceLevelRanges[3] = { 30, 39, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range4Pct", 11)) };
@@ -64,10 +60,10 @@ static void LoadBotLevelBracketsConfig()
g_AllianceLevelRanges[5] = { 50, 59, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range6Pct", 11)) };
g_AllianceLevelRanges[6] = { 60, 69, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range7Pct", 11)) };
g_AllianceLevelRanges[7] = { 70, 79, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range8Pct", 11)) };
g_AllianceLevelRanges[8] = { 80, 80, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range9Pct", 12)) };
g_AllianceLevelRanges[8] = { 80, 80, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Alliance.Range9Pct", 11)) };
// Horde configuration.
g_HordeLevelRanges[0] = { 1, 9, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range1Pct", 11)) };
g_HordeLevelRanges[0] = { 1, 9, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range1Pct", 12)) };
g_HordeLevelRanges[1] = { 10, 19, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range2Pct", 11)) };
g_HordeLevelRanges[2] = { 20, 29, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range3Pct", 11)) };
g_HordeLevelRanges[3] = { 30, 39, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range4Pct", 11)) };
@@ -75,7 +71,7 @@ static void LoadBotLevelBracketsConfig()
g_HordeLevelRanges[5] = { 50, 59, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range6Pct", 11)) };
g_HordeLevelRanges[6] = { 60, 69, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range7Pct", 11)) };
g_HordeLevelRanges[7] = { 70, 79, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range8Pct", 11)) };
g_HordeLevelRanges[8] = { 80, 80, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range9Pct", 12)) };
g_HordeLevelRanges[8] = { 80, 80, static_cast<uint8>(sConfigMgr->GetOption<uint32>("BotLevelBrackets.Horde.Range9Pct", 11)) };
uint32 totalAlliancePercent = 0;
uint32 totalHordePercent = 0;
@@ -321,25 +317,19 @@ struct PendingResetEntry
};
static std::vector<PendingResetEntry> g_PendingLevelResets;
static void ProcessPendingLevelResetsAsync()
static void ProcessPendingLevelResets()
{
while (g_RunningResetThread)
for (auto it = g_PendingLevelResets.begin(); it != g_PendingLevelResets.end(); )
{
std::this_thread::sleep_for(std::chrono::seconds(30)); // Run every 30 seconds
std::lock_guard<std::mutex> lock(g_ResetMutex);
for (auto it = g_PendingLevelResets.begin(); it != g_PendingLevelResets.end(); )
Player* bot = it->bot;
int targetRange = it->targetRange;
if (bot && bot->IsInWorld() && IsBotSafeForLevelReset(bot))
{
Player* bot = it->bot;
int targetRange = it->targetRange;
if (bot && bot->IsInWorld() && IsBotSafeForLevelReset(bot))
{
AdjustBotToRange(bot, targetRange, it->factionRanges);
it = g_PendingLevelResets.erase(it);
}
else
++it;
AdjustBotToRange(bot, targetRange, it->factionRanges);
it = g_PendingLevelResets.erase(it);
}
else
++it;
}
}
@@ -349,14 +339,14 @@ static void ProcessPendingLevelResetsAsync()
class BotLevelBracketsWorldScript : public WorldScript
{
public:
BotLevelBracketsWorldScript() : WorldScript("BotLevelBracketsWorldScript"), m_timer(0) { }
BotLevelBracketsWorldScript() : WorldScript("BotLevelBracketsWorldScript"), m_timer(0), m_flaggedTimer(0) { }
void OnStartup() override
{
LoadBotLevelBracketsConfig();
if (g_BotDistDebugMode)
{
LOG_INFO("server.loading", "[BotLevelBrackets] Module loaded. Check frequency: {} seconds.", g_BotDistCheckFrequency);
LOG_INFO("server.loading", "[BotLevelBrackets] Module loaded. Check frequency: {} seconds, Check flagged frequency: {}.", g_BotDistCheckFrequency, g_BotDistFlaggedCheckFrequency);
for (uint8 i = 0; i < NUM_RANGES; ++i)
{
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {}: {}-{}, Desired Percentage: {}%",
@@ -365,19 +355,21 @@ public:
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper, g_HordeLevelRanges[i].desiredPercent);
}
}
// Start background thread for pending level resets
std::thread(ProcessPendingLevelResetsAsync).detach();
}
void OnShutdown() override
{
g_RunningResetThread = false;
}
void OnUpdate(uint32 diff) override
{
m_timer += diff;
m_flaggedTimer += diff;
// Check if it's time to process pending level resets
if (m_flaggedTimer >= g_BotDistFlaggedCheckFrequency * 1000)
{
ProcessPendingLevelResets();
m_flaggedTimer = 0;
}
// Continue with distribution adjustments once its timer expires
if (m_timer < g_BotDistCheckFrequency * 1000)
return;
m_timer = 0;
@@ -662,7 +654,8 @@ public:
}
private:
uint32 m_timer;
uint32 m_timer; // For distribution adjustments
uint32 m_flaggedTimer; // For pending reset checks
};
// -----------------------------------------------------------------------------