mirror of
https://github.com/azerothcore/mod-learn-spells.git
synced 2026-01-13 00:58:37 +00:00
update script also fix indentations
This commit is contained in:
@@ -11,3 +11,8 @@ LearnSpells.Enable = 1
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# Announce the module when the player logs in?
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LearnSpells.Announce = 1
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# Max level Limit the player will learn spells
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# Default: = 80
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MaxLevel = 80
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@@ -1,49 +1,52 @@
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#include "ScriptPCH.h"
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#include "DisableMgr.h"
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#include "Config.h"
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#include "Configuration\Config.h"
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#include "Player.h"
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uint32 MaxLevel;
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class LearnSpellsOnLevelUp : public PlayerScript
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{
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public:
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std::vector<uint32> ignoreSpells;
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public:
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std::vector<uint32> ignoreSpells;
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LearnSpellsOnLevelUp() : PlayerScript("LearnSpellsOnLevelUp")
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{
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uint32 temp[] = {
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64380, 23885, 23880, 44461, 25346, 10274, 10273, 8418,
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8419, 7270, 7269, 7268, 54648, 12536, 24530, 70909,
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12494, 57933, 24224, 27095, 27096, 27097, 27099, 32841,
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56131, 56160, 56161, 48153, 34754, 64844, 64904, 48085,
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33110, 48084, 28276, 27874, 27873, 7001, 49821, 53022,
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47757, 47750, 47758, 47666, 53001, 52983, 52998, 52986,
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52987, 52999, 52984, 53002, 53003, 53000, 52988, 52985,
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42208, 42209, 42210, 42211, 42212, 42213, 42198, 42937,
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42938, 12484, 12485, 12486, 44461, 55361, 55362, 34913,
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43043, 43044, 38703, 38700, 27076, 42844, 42845, 64891,
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25912, 25914, 25911, 25913, 25902, 25903, 27175, 27176,
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33073, 33074, 48822, 48820, 48823, 48821, 20154, 25997,
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20467, 20425, 67, 26017, 34471, 53254, 13812, 14314,
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14315, 27026, 49064, 49065, 60202, 60210, 13797, 14298,
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14299, 14300, 14301, 27024, 49053, 49054, 52399, 1742,
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24453, 53548, 53562, 52016, 26064, 35346, 57386, 57389,
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57390, 57391, 57392, 57393, 55509, 35886, 43339, 45297,
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45298, 45299, 45300, 45301, 45302, 49268, 49269, 8349,
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8502, 8503, 11306, 11307, 25535, 25537, 61650, 61654,
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63685, 45284, 45286, 45287, 45288, 45289, 45290, 45291,
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45292, 45293, 45294, 45295, 45296, 49239, 49240, 26364,
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26365, 26366, 26367, 26369, 26370, 26363, 26371, 26372,
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49278, 49279, 32176, 32175, 21169, 47206, 27285, 47833,
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47836, 42223, 42224, 42225, 42226, 42218, 47817, 47818,
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42231, 42232, 42233, 42230, 48466, 44203, 44205, 44206,
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44207, 44208, 48444, 48445, 33891, 52374, 57532, 59921,
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52372, 49142, 52375, 47633, 47632, 52373, 50536, 27214,
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47822, 11682, 11681, 5857, 1010, 24907, 24905, 53227,
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61391, 61390, 61388, 61387, 64801, 5421, 9635, 1178,
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20186, 20185, 20184, 20187, 25899, 24406, 50581, 30708
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};
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LearnSpellsOnLevelUp() : PlayerScript("LearnSpellsOnLevelUp")
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{
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uint32 temp[] = {
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64380, 23885, 23880, 44461, 25346, 10274, 10273, 8418,
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8419, 7270, 7269, 7268, 54648, 12536, 24530, 70909,
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12494, 57933, 24224, 27095, 27096, 27097, 27099, 32841,
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56131, 56160, 56161, 48153, 34754, 64844, 64904, 48085,
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33110, 48084, 28276, 27874, 27873, 7001, 49821, 53022,
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47757, 47750, 47758, 47666, 53001, 52983, 52998, 52986,
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52987, 52999, 52984, 53002, 53003, 53000, 52988, 52985,
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42208, 42209, 42210, 42211, 42212, 42213, 42198, 42937,
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42938, 12484, 12485, 12486, 44461, 55361, 55362, 34913,
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43043, 43044, 38703, 38700, 27076, 42844, 42845, 64891,
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25912, 25914, 25911, 25913, 25902, 25903, 27175, 27176,
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33073, 33074, 48822, 48820, 48823, 48821, 20154, 25997,
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20467, 20425, 67, 26017, 34471, 53254, 13812, 14314,
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14315, 27026, 49064, 49065, 60202, 60210, 13797, 14298,
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14299, 14300, 14301, 27024, 49053, 49054, 52399, 1742,
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24453, 53548, 53562, 52016, 26064, 35346, 57386, 57389,
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57390, 57391, 57392, 57393, 55509, 35886, 43339, 45297,
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45298, 45299, 45300, 45301, 45302, 49268, 49269, 8349,
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8502, 8503, 11306, 11307, 25535, 25537, 61650, 61654,
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63685, 45284, 45286, 45287, 45288, 45289, 45290, 45291,
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45292, 45293, 45294, 45295, 45296, 49239, 49240, 26364,
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26365, 26366, 26367, 26369, 26370, 26363, 26371, 26372,
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49278, 49279, 32176, 32175, 21169, 47206, 27285, 47833,
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47836, 42223, 42224, 42225, 42226, 42218, 47817, 47818,
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42231, 42232, 42233, 42230, 48466, 44203, 44205, 44206,
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44207, 44208, 48444, 48445, 33891, 52374, 57532, 59921,
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52372, 49142, 52375, 47633, 47632, 52373, 50536, 27214,
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47822, 11682, 11681, 5857, 1010, 24907, 24905, 53227,
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61391, 61390, 61388, 61387, 64801, 5421, 9635, 1178,
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20186, 20185, 20184, 20187, 25899, 24406, 50581, 30708
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};
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ignoreSpells = std::vector<uint32> (temp, temp + sizeof(temp)/sizeof(temp[0]));
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}
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ignoreSpells = std::vector<uint32>(temp, temp + sizeof(temp) / sizeof(temp[0]));
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}
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void OnLogin(Player *player)
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{
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@@ -55,87 +58,90 @@ class LearnSpellsOnLevelUp : public PlayerScript
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}
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}
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}
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void OnLevelChanged(Player* player, uint8 oldLevel)
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{
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if (sConfigMgr->GetBoolDefault("LearnSpells.Enable", true))
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{
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if (oldLevel < player->getLevel())
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LearnSpellsForNewLevel(player, oldLevel);
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}
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}
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bool IsIgnoredSpell(uint32 spellID)
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{
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for (std::vector<uint32>::const_iterator itr = ignoreSpells.begin(); itr != ignoreSpells.end(); ++itr)
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if (spellID == (*itr))
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return true;
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return false;
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}
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void OnLevelChanged(Player* player, uint8 oldLevel)
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{
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if (sConfigMgr->GetBoolDefault("LearnSpells.Enable", true))
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{
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if (player->getLevel() < MaxLevel)
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{
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if (oldLevel < player->getLevel())
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LearnSpellsForNewLevel(player, oldLevel);
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}
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}
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}
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void LearnSpellsForNewLevel(Player* player, uint8 level)
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{
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if (level == player->getLevel() + 1)
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return;
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uint32 family;
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switch(player->getClass())
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{
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case CLASS_ROGUE:
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family = SPELLFAMILY_ROGUE;
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break;
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case CLASS_DEATH_KNIGHT:
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family = SPELLFAMILY_DEATHKNIGHT;
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break;
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case CLASS_WARRIOR:
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family = SPELLFAMILY_WARRIOR;
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break;
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case CLASS_PRIEST:
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family = SPELLFAMILY_PRIEST;
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break;
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case CLASS_MAGE:
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family = SPELLFAMILY_MAGE;
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break;
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case CLASS_PALADIN:
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family = SPELLFAMILY_PALADIN;
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break;
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case CLASS_HUNTER:
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family = SPELLFAMILY_HUNTER;
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break;
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case CLASS_DRUID:
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family = SPELLFAMILY_DRUID;
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break;
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case CLASS_SHAMAN:
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family = SPELLFAMILY_SHAMAN;
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break;
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case CLASS_WARLOCK:
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family = SPELLFAMILY_WARLOCK;
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break;
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}
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for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i)
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{
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i);
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if (!spellInfo)
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continue;
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if (spellInfo->SpellFamilyName != family)
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continue;
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if (IsIgnoredSpell(spellInfo->Id))
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continue;
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if (spellInfo->PowerType == POWER_FOCUS)
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continue;
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bool IsIgnoredSpell(uint32 spellID)
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{
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for (std::vector<uint32>::const_iterator itr = ignoreSpells.begin(); itr != ignoreSpells.end(); ++itr)
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if (spellID == (*itr))
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return true;
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return false;
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}
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void LearnSpellsForNewLevel(Player* player, uint8 level)
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{
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if (level == player->getLevel() + 1)
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return;
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uint32 family;
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switch (player->getClass())
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{
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case CLASS_ROGUE:
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family = SPELLFAMILY_ROGUE;
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break;
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case CLASS_DEATH_KNIGHT:
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family = SPELLFAMILY_DEATHKNIGHT;
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break;
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case CLASS_WARRIOR:
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family = SPELLFAMILY_WARRIOR;
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break;
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case CLASS_PRIEST:
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family = SPELLFAMILY_PRIEST;
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break;
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case CLASS_MAGE:
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family = SPELLFAMILY_MAGE;
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break;
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case CLASS_PALADIN:
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family = SPELLFAMILY_PALADIN;
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break;
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case CLASS_HUNTER:
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family = SPELLFAMILY_HUNTER;
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break;
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case CLASS_DRUID:
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family = SPELLFAMILY_DRUID;
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break;
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case CLASS_SHAMAN:
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family = SPELLFAMILY_SHAMAN;
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break;
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case CLASS_WARLOCK:
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family = SPELLFAMILY_WARLOCK;
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break;
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}
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for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i)
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{
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i);
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if (!spellInfo)
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continue;
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if (spellInfo->SpellFamilyName != family)
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continue;
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if (IsIgnoredSpell(spellInfo->Id))
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continue;
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if (spellInfo->PowerType == POWER_FOCUS)
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continue;
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if (DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, spellInfo->Id, player))
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continue;
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continue;
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if ((spellInfo->AttributesEx7 & SPELL_ATTR7_ALLIANCE_ONLY && player->GetTeamId() != ALLIANCE) || (spellInfo->AttributesEx7 & SPELL_ATTR7_HORDE_ONLY && player->GetTeamId() != HORDE))
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continue;
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continue;
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if (spellInfo->BaseLevel != level && sSpellMgr->IsSpellValid(spellInfo))
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continue;
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bool valid = false;
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bool valid = false;
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SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellInfo->Id);
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for (SkillLineAbilityMap::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
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{
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if (itr->second->spellId == spellInfo->Id && itr->second->racemask == 0 && itr->second->learnOnGetSkill == 0)
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{
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SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellInfo->Id);
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for (SkillLineAbilityMap::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
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{
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if (itr->second->spellId == spellInfo->Id && itr->second->racemask == 0 && itr->second->learnOnGetSkill == 0)
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{
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valid = true;
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SpellInfo const* prevSpell = spellInfo->GetPrevRankSpell();
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if (prevSpell && !player->HasSpell(prevSpell->Id))
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@@ -146,40 +152,42 @@ class LearnSpellsOnLevelUp : public PlayerScript
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if (GetTalentSpellPos(itr->second->spellId))
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if (!prevSpell || !player->HasSpell(prevSpell->Id) || spellInfo->GetRank() == 1)
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valid = false;
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break;
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}
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}
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break;
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}
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}
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if (valid)
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player->learnSpell(spellInfo->Id);
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}
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LearnSpellsForNewLevel(player, ++level);
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}
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if (valid)
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player->learnSpell(spellInfo->Id);
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}
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LearnSpellsForNewLevel(player, ++level);
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}
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};
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class LearnAllSpellsWorld : public WorldScript
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{
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public:
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LearnAllSpellsWorld() : WorldScript("LearnAllSpellsWorld") { }
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LearnAllSpellsWorld() : WorldScript("LearnAllSpellsWorld") { }
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void OnBeforeConfigLoad(bool reload) override
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{
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if (!reload) {
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std::string conf_path = _CONF_DIR;
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std::string cfg_file = conf_path + "/mod_learnspells.conf";
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void OnBeforeConfigLoad(bool reload) override
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{
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if (!reload) {
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std::string conf_path = _CONF_DIR;
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std::string cfg_file = conf_path + "/mod_learnspells.conf";
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#ifdef WIN32
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cfg_file = "mod_learnspells.conf";
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cfg_file = "mod_learnspells.conf";
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#endif
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std::string cfg_def_file = cfg_file + ".dist";
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sConfigMgr->LoadMore(cfg_def_file.c_str());
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std::string cfg_def_file = cfg_file + ".dist";
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sConfigMgr->LoadMore(cfg_def_file.c_str());
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sConfigMgr->LoadMore(cfg_file.c_str());
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}
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}
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sConfigMgr->LoadMore(cfg_file.c_str());
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MaxLevel = sConfigMgr->GetIntDefault("MaxLevel", 80);
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}
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}
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};
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void AddLearnAllSpellsScripts()
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{
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new LearnAllSpellsWorld();
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new LearnSpellsOnLevelUp();
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new LearnAllSpellsWorld();
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new LearnSpellsOnLevelUp();
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}
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Reference in New Issue
Block a user