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fixed conf file name for build to auto pull, changed level change message to not include scale because it was broken
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@@ -67,7 +67,7 @@ public:
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player->SetObjectScale(newScale);
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ChatHandler(player->GetSession())
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.PSendSysMessage("Your adventure has grown to %.0f%%!", newScale * 100.0f);
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.PSendSysMessage("Your adventure has grown!"); // Message when leveling up may try and add the % back later.
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}
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}
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};
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