Update aoe_loot.cpp

This commit is contained in:
TerraByte
2025-03-30 15:16:30 -05:00
committed by GitHub
parent d5c4241faa
commit 3768a5ad94

View File

@@ -24,11 +24,11 @@ bool AOELootServer::CanPacketReceive(WorldSession* session, WorldPacket& packet)
if (!sConfigMgr->GetOption<bool>("AOELoot.Enable", true)) if (!sConfigMgr->GetOption<bool>("AOELoot.Enable", true))
return true; return true;
Player* player = session->GetPlayer();
if (player->GetGroup() && !sConfigMgr->GetOption<bool>("AOELoot.Group", true)) if (player->GetGroup() && !sConfigMgr->GetOption<bool>("AOELoot.Group", true))
return true; return true;
Player* player = session->GetPlayer();
float range = sConfigMgr->GetOption<float>("AOELoot.Range", 55.0); float range = sConfigMgr->GetOption<float>("AOELoot.Range", 55.0);
std::list<Creature*> lootcreature; std::list<Creature*> lootcreature;