Update aoe_loot.cpp

This commit is contained in:
TerraByte
2025-03-30 15:16:30 -05:00
committed by GitHub
parent d5c4241faa
commit 3768a5ad94

View File

@@ -23,11 +23,11 @@ bool AOELootServer::CanPacketReceive(WorldSession* session, WorldPacket& packet)
{
if (!sConfigMgr->GetOption<bool>("AOELoot.Enable", true))
return true;
if (player->GetGroup() && !sConfigMgr->GetOption<bool>("AOELoot.Group", true))
return true;
Player* player = session->GetPlayer();
if (player->GetGroup() && !sConfigMgr->GetOption<bool>("AOELoot.Group", true))
return true;
float range = sConfigMgr->GetOption<float>("AOELoot.Range", 55.0);